

Are Ultra Ac 5 Still Effective?
#1
Posted 13 October 2014 - 09:36 PM
Is it still a viable build?
Also, how do you fire the Ultra AC 5 to get the fastest fire rate out of them?
#2
Posted 13 October 2014 - 10:21 PM
#3
Posted 13 October 2014 - 10:37 PM
Arkion29, on 13 October 2014 - 09:36 PM, said:
Is it still a viable build?
Also, how do you fire the Ultra AC 5 to get the fastest fire rate out of them?
Yes.
For Ilya with 3xUAC/5 I'd recommend to separate torso one and two arm-mounted into 1 and 2nd weapon groups, though you can use left/right bias instead. UAC/5 has nominally equal reload to UAC/5 but allows to shoot a second shot during reload. If you hold the fire key, then bonus is significantly reduced. Because of that, train yourself to line-up each barrage and lauch them with individual clicks. It will take a couple of matches to get used to reloading times, but you'll be able to shoot them uniformly with no problem afterwards.
#4
Posted 14 October 2014 - 12:21 AM
Separating the arms from the torso is a good idea if you want to aim where your torso cannot reach (and not waste ammo) and left/right is also good if you like peeking around corners.
ILYA MUROMETS UAC/5(x3) + ML(x3)
Here' s an Ilya with 3xUAC/5 and 3xML with 9 tons UAC/5 ammo. Another options is to have 2 arm-mounted UAC/5s and 2 torso mounted ER LLs so you can effectively peek over hills to shoot.
ILYA MUROMETS UAC/5(x2) + ER LL(x2)
#5
Posted 15 October 2014 - 10:49 AM
Arkion29, on 13 October 2014 - 09:36 PM, said:
Is it still a viable build?
Yes, but usually not as viable as builds that deal high pinpoint frontloaded damage, such as the double Gauss and single ER PPC build I have on my IM.
Also, how do you fire the Ultra AC 5 to get the fastest fire rate out of them?
There are no tricks to increase the rate of fire, but you can set up a macro to give you a steady stream of shells for maximum screen shake, or you could simply fire them all at once and double tap if you prefer more frontloaded damage, either way the maximum rate of fire and the jamming rate stays the same.
Here is a link to a macro tool in case you want to use it.
Edited by Satan n stuff, 15 October 2014 - 10:50 AM.
#6
Posted 15 October 2014 - 12:31 PM
Arkion29, on 13 October 2014 - 09:36 PM, said:
Is it still a viable build?
Also, how do you fire the Ultra AC 5 to get the fastest fire rate out of them?
Personally, I stopped using UACs a while back and sold all the ones I owned. They jam way too often for my liking; I'd rather have a weapon on which I can depend rather than one that may or may not give me higher DPS.
What I really hate, is how they jam on the first shot. I know PGI fixed the bug where they would jam without sending anything downrange, but, still, jamming after only sending one or two rounds out the bore is really frustrating. That's why I avoid all UACs now.
That being said, I won't say that they are completely useless. I do know some pilots that are able to use them effectively without many jams. I wish some of their luck would rub off on me.
Satan n stuff, on 15 October 2014 - 10:49 AM, said:
Macros? Really? Now that's just sad.
I'm a purist; no macros for me! When my shots strike you, you can receive them full knowing that they come courtesy of me and not some third-party software.

#7
Posted 15 October 2014 - 12:49 PM
#8
Posted 15 October 2014 - 12:52 PM
Has anyone else noticed hit detection issues with the UACs? It's not enough to keep me from using them, but I've noticed on my Ilya 10-20% of the time when I fire all 3 my hits don't register. I'm still getting decent damage so I don't know if it's a problem with the reticule not turning red or if it's really not being registered.
Edited by Gtbuck, 15 October 2014 - 12:53 PM.
#9
Posted 15 October 2014 - 01:03 PM
First run: 3 kill and 918 dmg.
#10
Posted 15 October 2014 - 02:59 PM
#11
Posted 15 October 2014 - 03:10 PM
#12
Posted 15 October 2014 - 03:13 PM
IS No
Clan yes
#14
Posted 15 October 2014 - 05:23 PM
#15
Posted 15 October 2014 - 05:26 PM
Pop out of cover, unload as much as you can until they jam, then step back in cover.
#16
Posted 16 October 2014 - 03:52 AM
you can drop with me and I can show you
if I Knew how to post videos I could probably show you also
Edited by Davegt27, 16 October 2014 - 03:52 AM.
#17
Posted 16 October 2014 - 04:54 AM
Nightmare1, on 15 October 2014 - 12:31 PM, said:
I'm a purist; no macros for me! When my shots strike you, you can receive them full knowing that they come courtesy of me and not some third-party software.

I don't use them myself and probably never will, but I am here to help so I should at least mention that the option exists.
In MWO there's little to no real advantage to using them aside from personal preference, all they do is time your shots for you and there is no rule against that.
#18
Posted 16 October 2014 - 06:33 AM
280XL, 3 UAC5, 2ML (Torso Mounted), and about 8 tons of ammo. It'll tear though ammo, but is a great DPS mech.
280XL, 3 AC5, ERPPC, and 5-6 tons of ammo. With the AC5 cool down, it does solid DPS, with a nice pinpoint alpha. Better for kill shots, but does a bit less damage, and runs cooler (If you don't ride the ERPPC too much).
The biggest problem with the UAC5 build is the face time it requires.
#19
Posted 16 October 2014 - 06:58 AM
Satan n stuff, on 16 October 2014 - 04:54 AM, said:
In MWO there's little to no real advantage to using them aside from personal preference, all they do is time your shots for you and there is no rule against that.
Yeah, I gotcha. Just so you know, I'm not ragging on you personally; I'm just cutting up about Macros in general.

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