mad kat, on 30 October 2014 - 03:40 AM, said:
The point of this thread is that i've been doing just fine for years without needing a module to tell me that there may be an enemy around the corner. And conversely an enemy may know i'm there but until he actually does something about it as a direct result of the what the module states then it's kinda pointless.
Modules are considered "end game content". You can choose to NOT equip them like you can choose to NOT equip JJ on a JJ capable mech. That's your problem. Some like it "hard mode". To me and my unit they are mandatory like the mastery module slot.
Sure you can leave your mech/weapon module slots empty and gimp yourself since more and more players will equip them to min/max their builds and wreck your face more with every passing day.
I see people buying duplicate modules because they want their favourite mechs ready to go at maximum power. See that grind and time sink here? Welcome to another "beautiful" aspect of F2P done right. No serious, what was your question again?