Low Damage? Try Getting Rid Of All Your Lasers
#1
Posted 19 October 2014 - 12:05 PM
This isn't for boasting. I normally have lasers on my atlas or direwolf and I'm happy to get a 500 damage round. Most times I'm at 150-250 damage. I haven't done anything different other than to completely remove all lasers. I learned how to hit with PPCs, SRMs and ACs and now I had several rounds today where my damage is at 800-900 (and I suck - I mentioned earlier that my damage is usually much lower).
If you feel like you are doing horribly then take the leap and throw away all your lasers in favor of anything projectile. Learn how to hit with it and see if it improves your performance. The Atlas I'm using now has an AC20, 2 SRMA6 and an ER PPC. Based on what I've experienced at 250-300+ ping/latency, 1 PPC will outperform 4 medium lasers if you can hit with it due to hitreg being so bad - at least for me.
Lasers might be holding you back.
#2
Posted 19 October 2014 - 01:06 PM
#3
Posted 19 October 2014 - 04:20 PM
Medium Pulse Lasers ontheotherhand.. They act like surgical tools carving up the opposition which is rather nice.
#4
Posted 19 October 2014 - 04:46 PM
Things that are issues for lasers, they are hit scan and not front loaded like AC/PPC/Guass/SRMS. So if you don't hold them on target, or your target rounds a corner, of course your not going to do a lot of damage. Next issue, and I spend way to much time training people on, Lasers are hot! If you get in a brawl, unless your only weapon is Lasers, stop using them. Use your AC/SRM/Guass for a brawl, you wont overheat and can keep up a faster rate of fire. To many people try to get in the brawl and use all of their weapons and then complain that they don't do any damage when they spend half the time shut down cause they tried to fire 4 mediums, an AC20 and a pair of SRM6s wile at 90% heat. Not going to work.
Lasers are on most builds a back up, not a primary weapon. If you use them as a back up, as in when your out of ammo, you will do the same kind of damage as if you run like you say you are without them.
#5
Posted 19 October 2014 - 04:52 PM
I have on the other hand, seen PPCs, LL, and ERLL flat out do no damage to a target in the open, well within range. I'm still convinced this is due to differences in their and my ping, but whatever the case, i tend to focus on AC as main weapons, with lasers as the backup, particularly the LPLs, since they seem to suffer the least hitreg issues.
#6
Posted 20 October 2014 - 02:04 AM
#7
Posted 20 October 2014 - 02:16 AM
Zack Esseth, on 19 October 2014 - 04:46 PM, said:
I think the OPs issues are related to being antipodal to the game server, giving him above average latency. Laser hitreg itself isn't broken (as you said, laservomit TBRs are doing fine) but not all players have ideal ping and I'm glad the OP was able to work around his issue.
Edited by Redshift2k5, 20 October 2014 - 02:32 AM.
#8
Posted 20 October 2014 - 03:12 AM
Mines typically high 30s since the change.
I wonder if other low pingers are having a problem or its something else.
my scores/damage are pretty consistent, but at times I can't figure out how I can steady pump whatever into a red torso and it just keeps running away
#9
Posted 20 October 2014 - 03:14 AM
Redshift2k5, on 20 October 2014 - 02:16 AM, said:
I think the OPs issues are related to being antipodal to the game server, giving him above average latency. Laser hitreg itself isn't broken (as you said, laservomit TBRs are doing fine) but not all players have ideal ping and I'm glad the OP was able to work around his issue.
sry sure my laser vomit wolf does fine, but there are still many situations where the one or the other vomit hits but feels like someone just made a rainbow out of it instead of laserweapons.
#10
Posted 20 October 2014 - 03:21 AM
My ping is generally below 50 and I still agree with the OP here. Lasers are very unreliable for damage. Though I think they are often worse against componentry than armor. Many times (as someone else mentioned) where an enemy has cherry red CT, but multiple volleys of laser vomit to that general area fails to kill, despite having stripped the armor easily.
#11
Posted 20 October 2014 - 04:36 AM
#12
Posted 20 October 2014 - 06:23 AM
For comparison you can do same stuff with Ac weapons (clan having multishot ac's would have to do exactly the same i think) - i for instance have 65% eff. current and 66% archived (cant totally rely on accuracy stat in any case - since your damage with ac decline past optimal range, plus you may have critical's - so you may end up with less or more than 20 damage per hit even with IS version (for me it was super close in both cases))
So yes - for me ac20 is closer to its theoretical dps, than m.lasers and to reliably outshoot one ac20 i'll need 6.5 sustained (m.laser) dps (and i dont think that can be done on IS mech). But that doesn't mean that its so for ALL lasers and all ac's, and situation may be different for another player.
So all of you have stats - and you can calculate your effective dps with all weapons and make your config - armed with that knowledge, not some hearsay (ofc one also have to keep in mind desired range and mech limitations/quirks)
#13
Posted 20 October 2014 - 06:27 AM
#14
Posted 20 October 2014 - 06:58 AM
Ballistics and lock-fire weapons (LRM, Streak) will probably help out anybody with consistently high ping.
#15
Posted 20 October 2014 - 07:41 AM
Your ping is horrible, so maybe lasers not working is a HostStateRewind in combination with high ping problem.
Also, why am I almost always in Bravo lance? Not just on the screenshots, but in most of my drops. Alpha is 2nd and I honestly can't remember a drop that I was in Charlie lance.
#16
Posted 20 October 2014 - 08:08 AM
#17
Posted 20 October 2014 - 09:28 AM
Azmaat, on 20 October 2014 - 08:08 AM, said:
#18
Posted 20 October 2014 - 09:35 AM
all a matter of how you use them.
#19
Posted 20 October 2014 - 10:57 PM
#20
Posted 20 October 2014 - 11:09 PM
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