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You Know What Would Give Me A Good Reason To Buy All These Mech Packs?


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#1 UrsusMorologus

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Posted 20 October 2014 - 05:16 PM

Multiple pilots per account.

Each pilot has his own faction alignment and participates in CW for that faction. Mechs can only be allocated to a pilot in an allowed faction per the timeline. Merc faction can allocate any mech but merc pilots cannot participate in CW (yet--maybe later).

Mechs are owned by the account but can be allocated to a pilot and deallocated when no longer needed. Each owned mech can only be used by the pilot that has allocated it.

Account has account-wide accolades. Pilots have their own individual skill trees and mech mastery.

Then I would make ~3 pilots and would allocate mix of mechs to each of them.

#2 cSand

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Posted 20 October 2014 - 05:19 PM

You could just make another account, and buy the pack for that account...

bit of DIY job but the result would be the same

#3 Crotch RockIt

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Posted 20 October 2014 - 05:44 PM

The main benefit of the OP's suggestion is a sharing of resources among your pilots, particularly c-bills. That's not possible with multiple accounts.

#4 Rhaegor

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Posted 20 October 2014 - 05:47 PM

Sure whatever, but I think we have more pressing issues to address at the moment, maybe later. Right?

#5 FupDup

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Posted 20 October 2014 - 05:48 PM

You are the pilot.

#6 gregsolidus

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Posted 20 October 2014 - 05:50 PM

Don't give them any ideas to add to the grind.

#7 jaxjace

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Posted 20 October 2014 - 05:52 PM

No seriously, OP has an amazing point, and PGI needs to see it. Making dual accounts for clan and IS at least. The IS pilot will participate with his IS mechs in cw and the clan pilot will do the same in his clan mechs. For regular pug matches the game would change not a bit.


Im davion but i bought all the clan mechs, I love them, but im pissed i wont be able to use them in CW, having a secondary pilot as a clanner would allow me to participate in CW, in my clan mechs, I would play like the rothschilds and help both sides of the war B)

#8 Dorion

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Posted 20 October 2014 - 05:54 PM

View Postgregsolidus, on 20 October 2014 - 05:50 PM, said:

Don't give them any ideas to add to the grind.

LOL True!

#9 Mister Blastman

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Posted 20 October 2014 - 06:02 PM

Maps. The game desperately needs about twenty more maps.

#10 jaxjace

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Posted 20 October 2014 - 06:02 PM

View PostMister Blastman, on 20 October 2014 - 06:02 PM, said:

Maps. The game desperately needs about twenty more maps.

this to

#11 Impyrium

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Posted 20 October 2014 - 06:11 PM

View PostFupDup, on 20 October 2014 - 05:48 PM, said:

You are the pilot.


No, I am a player. If I was the pilot, I wouldn't own so many 'Mechs for the purpose of nothing more than dropping with three lances that made so sense against three other lances that make no sense, then standing on a random point in the middle of nowhere to 'cap' it.

Unless this is Solaris. But it isn't, so it makes no sense.

Adding pilot alts is only a good thing. I don't expect them to work on it with the work they have now, but it's only a good thing. It'd actually give the game more ground and sense, rather than the completely lore/sense-less game we have now which, let's be honest, is nothing more than WoT or WT with MechWarrior mechanics.

#12 gregsolidus

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Posted 20 October 2014 - 06:16 PM

I cannot believe I am seeing people desiring more grinding.

#13 FupDup

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Posted 20 October 2014 - 06:17 PM

View PostAUSwarrior24, on 20 October 2014 - 06:11 PM, said:

No, I am a player. ...

You're the one sitting in the cockpit, not anybody else.

In other words, "a player assuming the role of a pilot."

Edited by FupDup, 20 October 2014 - 06:22 PM.


#14 Sjorpha

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Posted 20 October 2014 - 06:19 PM

Being able to have at least a clan and an IS pilot is a very good point, not least to motivate players to buy both kinds of mech packs.

I can imagine that it feels kinda sucky having to choose after spending hundreds of dollars on both IS and Clan, I'd say PGI pretty much owes their whales the possibility to use their toys.

Should be super easy to implement too, each player can just choose a clan and IS faction with separate tabs for CW.

Edited by Sjorpha, 20 October 2014 - 06:23 PM.


#15 Rhaegor

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Posted 20 October 2014 - 06:22 PM

View PostMister Blastman, on 20 October 2014 - 06:02 PM, said:

Maps. The game desperately needs about twenty more maps.


Agreed. In a grind ass repetitive game like this, 3 years later, more maps, many many more maps. Some really big ones in there as well.

#16 UrsusMorologus

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Posted 20 October 2014 - 06:33 PM

View PostFupDup, on 20 October 2014 - 05:48 PM, said:

You are the pilot.

I'm all the pilots

View Postgregsolidus, on 20 October 2014 - 06:16 PM, said:

I cannot believe I am seeing people desiring more grinding.

Who asked for that?

I already have 2 sets of Lights, Mediums and Heavies, and 1 set of Assaults. Why would I buy more mechs? Only reason I could see doing it is if I could use them in the long game

Edited by UrsusMorologus, 20 October 2014 - 06:34 PM.


#17 gregsolidus

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Posted 20 October 2014 - 06:38 PM

Then buy MC if you want to give them money.

#18 Malcolm Vordermark

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Posted 20 October 2014 - 06:43 PM

View PostCrotch RockIt, on 20 October 2014 - 05:44 PM, said:

The main benefit of the OP's suggestion is a sharing of resources among your pilots, particularly c-bills. That's not possible with multiple accounts.


You can also share those resources by just having one account and if you feel like being an IS pilot just playing your IS mechs.

#19 Angel of Annihilation

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Posted 20 October 2014 - 06:58 PM

I have to admit part of me likes the idea.

Right now I have decided that for CW I am going 100% Clan which makes owning all the IS mechs I own kind of worthless and really gives me no incentive to buy any more IS mechs. I am also thinking about selling off the vast majority of my IS mechs and equipment as well just to free up C-bills of the remaining Clan mechs and modules I need.

If they made it so I could participate as both Clan and IS though, then I have an incentive to keep my IS mechs.

Also separate accounts aren't an option because there is no way I could separate out my Clan and IS mechs to each accounts. Also as someone mentioned, it would kind of suck not being able to pool resources.

To be honest though, what I think I would really like to see out of CW is them to break it down to many separate smaller campaigns focusing on smaller conflicts. I mean you could have Clan Wave 1, Clan Wave 2, Clan Wave 3 then have a campaign involving combat between just the Fed Suns and the DC, then have one that focus on combat between the FWL and Lyran Commonwealth. Basically what this would mean is for the duration of the campaign you pick one faction or the other and play only IS mechs and only those variants used by that faction that you own. Heck they could through in a "stock" mech campaign every once in a while as well just to mix it up a bit.

So anyway, I think I would prefer something like this with CW rather than multiple pilots but baring something like the campaigns I mentioned above, multiple pilots would be nice.

#20 Pr8Dator

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Posted 20 October 2014 - 07:08 PM

Personally, I don't give two cents hoot to whatever the scenario or meta I am playing. I just drop in any mech I like to, Clan or IS, have a blast and then carry on with my RL. I don't give two cents which side I am playing for in CW. I am here to play mechs, not a story.





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