knightsljx, on 25 October 2014 - 01:07 AM, said:
When some guy posted he got 200k CBills for doing zero damage and only TAGing, right there is an indication that something is wrong.
A game I just played using one of strongest Stormcrow builds
This is what you get when you don't TAG/NARC. Straight up SRM brawling Stormcrow, top damage and top match score across both teams. 178k CBills WITH premium time. In the past, this would have easily been a 200k game w/o premium time.
And do you know what this incentivises me to do? Load up on LRMs/TAG/NARC and sit in the back lines, not doing high DPS direct fire damage. That's what.
First of all, that guy only made 83k, not 200. Also he had like 13 spotting assists (which is a good number), and without seeing the rest of his scores it's hard to say exactly why he made that much loot, but 83k is really not that much.
Again, I posted the results of my first 2 consecutive matches from yesterday morning. Both in my Ilya which is a pure brawler build with no TAG or NARC.

This one was a pretty pathetic showing and my first game of the morning.. As you can see I didn't even break 200 damage and only a hand full of kill/kill asissts. Still, not a bad payout for such lame output.
Without hero or premium time this is about 80,000 C-bills. That is not that bad of a payout for what was a pretty lame performance.
My next match:

This one was a better match.. not a awesome, but pretty good. Once again, this is in my brawler Ilya (3UAC5 and 3MPLS) with NO TAG OR NARC.
Again, I had premium time so if I didn't of course this number would be a little less. Still, that is not a bad payout for simple brawling..
I'm not sure why your numbers were so low, but since the hot patch my experience with my brawler builds has them earning roughly what they were before, and my scouts earning more than before (which is a good thing).
Can you rack up points with TAG/NARC? Of course, and maybe those values need to be adjusted. I said on the previous page that I thought the scoring for those should be put back to the way they were in Rewards 1.0.
But overall I think it's a good thing that support class mechs now have the ability to rack up the c-bils without massive damage outputs.. It's why no one is playing lights. Because the previous scoring system only focused on damage and kills, and didn't reward the little things the scout mech's do to help the team win.
My Raven 3L after taking BAP, TAG and NARC only has room for an Srm 4 and 2 ML.. So it doesn't have the punch that many brawler builds have. However with my UAV's, advanced sensor range mod and ECM I am contributing FAR more to the fight than simply damage output. When I NARC the opposing ECM mechs and they get LRM'd into the ground, I may not get 1 damage point, but the contribution was huge nonetheless.
Edited by Phaeric Cyrh, 25 October 2014 - 02:37 AM.