Update - Rewards 2.0
#21
Posted 22 October 2014 - 06:27 AM
which means that the amount of punishment (read cbill nerf) is higher when you have a one-sided or bad-average match than the rewards when you have a very good match.
#22
Posted 22 October 2014 - 06:34 AM
#24
Posted 22 October 2014 - 06:52 AM
before the clans the number was around 97000 (with no bonus)
the increase after the clans are because of the 30% more cbills for the (I) variants.
i will snapshot my end match scores from now to have a solid number for post patch matches.
Edited by Navid A1, 22 October 2014 - 08:28 AM.
#25
Posted 22 October 2014 - 06:54 AM
Perhaps the players complaining about a decrease are the ones that spend far too much time hiding and not nearly enough... fighting--that's the only idea I can come up with.
#26
Posted 22 October 2014 - 07:05 AM
**EDIT** this is meant to be Humerous but seeing as this is a forum i best set it straight first!
Edited by mad kat, 22 October 2014 - 07:09 AM.
#27
Posted 22 October 2014 - 07:15 AM
AdamBaines, on 22 October 2014 - 06:34 AM, said:
To be honest I'd take PGI's word before anyone elses on here.
You have to remember people will only claim what they want to if it fits their arguement.
You have to remember that PGI is looking at a total for all players, so that's a much larger sample size than a person playing a few matches.
And also you'll have to remember that where people are now making less than 50k (which takes tallent in my opinion) is offset by those making 260... 300.. 350k c-bills.
When everything averages out, It's only 5-10%. Things just got a lot spikier, That's all.
#28
Posted 22 October 2014 - 07:20 AM
I have also taken a 10-15% hit to my xp earnings
#29
Posted 22 October 2014 - 07:24 AM
#30
Posted 22 October 2014 - 07:34 AM
#31
Posted 22 October 2014 - 08:57 AM
#32
Posted 22 October 2014 - 08:59 AM
Russ Bullock, on 22 October 2014 - 08:57 AM, said:
Ooh, ooh, pick me! I'm just super curious and don't wanna number crunch by looking at old screenshots! lol
#33
Posted 22 October 2014 - 09:01 AM
#34
Posted 22 October 2014 - 09:04 AM
Make a video or write a text based on each each-mechclass.
Ps: you need more context anyway, since WARFARE is 2yrs overdo.
There is very litle Lore in the game.
#35
Posted 22 October 2014 - 09:12 AM
I had one match last night with 2 kill assists, around 400 dmg, and some of the new flanking/lance rewards. My team pretty much got rolled. It was a 2-12 loss.
I earned 38k and I used a cool shot. So I netted -2k.
Here in lies the problem for new players. I remember my W/L ratio being .25 for a looooong time. After playing for 6 months or more that average climbed to .8 W/L ratio. Since the stat reset, my overall is 1.10. Since the earnings are so much lower for a loss, a new player is not going to last very long, imho.
Maybe PGI should consider extending the Cadet bonus to 50 or more matches. Or better yet, a gradually decreasing percentage bonus. After the initial 25 matches, apply a 50% bonus to the next 50-100 matches and gradually drop that percentage to normal earnings. I can't see new players sticking it out with the meager earnings.
Jody
#36
Posted 22 October 2014 - 09:13 AM
#37
Posted 22 October 2014 - 09:24 AM
White Bear 84, on 22 October 2014 - 04:33 AM, said:
Play it and reap the rewards then all will be well.
Love it.
Start using your classes how they were meant to be used and you should see a increase. it doesn't matter if you got 10 kills with 700+damage; What would matter is what you did in that mech to get those scores.
#38
Posted 22 October 2014 - 09:25 AM
AdamBaines, on 22 October 2014 - 06:34 AM, said:
It's possible that both are correct. If a small segment of the player base is earning significantly more then their earnings could skew the average to within 5%-10% of the old system, while at the same time the majority of the player base is earning less than they used to.
I'm not saying that's what's happening, but it's something to consider. Averages don't tell you everything.
Edited by Shlkt, 22 October 2014 - 09:25 AM.
#39
Posted 22 October 2014 - 09:29 AM
#40
Posted 22 October 2014 - 09:35 AM
PGI has access to everyone's statistics. If they are seeing an overall 5-10% change in C-Bill disbursement but you are seeing some other change in your earnings, perhaps it's because you play the game as an individual rather than as a member of a team.
The data doesn't lie.
Edited by Syncline, 22 October 2014 - 09:38 AM.
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