WarHippy, on 22 October 2014 - 08:26 AM, said:
Your entire post is nonsense. Just because he did damage, and got 7 assists, but none of the new rewards does not mean he was out for himself, nor does it mean he wasn't helping the team.
I don't know what the circumstances of his game were, but in a game I played being grouped up was not the best course of action for the team so I moved around to flank in an assault mech of all things. I ended up with 5 kills, 4 assists, and 875 damage, but I ended up with very few of these new rewards because I wasn't grouped up. However, by doing what I did I split the enemy teams focus which in turn protected teammates from being focused and allowed them to fight instead of hide. We won because we worked as a team, but I was punished because I apparently didn't help the team in the right way.
My post is nonsense?
You went off and freelanced...and you got penalized for it. Doesn't matter that you won or got all the kills. Thats is NOT what this game supports is team work and coordination. Had you been shooting mechs other people were shooting at or even took the priority off one of your lights or mediums you would have gotten the rewards. So based of what you told me you engaged mechs on your own that really didnt directly benefit the team at the time, may have later im not here to say as i wasnt in the game and dont have any proof in front of me.The rewards dont lie....
Now im not saying this is THE SYSTEM it still needs some tweaking which will come im sure, but this is better then the latter by a long shot.
Shalune, on 22 October 2014 - 08:14 AM, said:
So what you're suggesting is that he should not be trying to support his team by maximizing damage, even though that's a very valid contribution. Instead we should try to limit how much damage we do and chase the new rewards even when it is not beneficial.

This one I can give you more direct info on. I was in a kit fox. I stayed with the team the entire game, and I got a number of the new bonuses for it. I stayed in cover of heavier mechs when it made sense, but did not glue myself to them because I have a much greater ability to peek and poke as a light. My lance was composed of other faster lights who smartly poked farther ahead than me. As a slow light I should not be alone at the front so I did not follow.
I did everything correctly to play as a team player without actively farming the new rewards. I had a very solid game and got a mediocre reward.
Now this looks more like a complete game....You scouted, blew off components (which is the way to go in a light, killshots dont come very easy in all light mechs) which pay well and are easy to come by, looks like 5 kills/Assist you did the most DMG so you were shooting what teammates shot and even had good aim from what i can tell. Also some flanking moves, Multiple Hit and run rewards which means you were using cover and playing it like you should in a light mech. Also see Lance i formation bonus and protection bonus'.
If you cannot see the difference in these two games then maybe you need to record yourself and watch HOW you played them....Is day and night on the bonus screens. The second game is a complete and proper game, well done! That is in no way shape or form a BAD GAME in a light mech....100,000 cbills and 1,500 xp match will have you mastering mechs in no time. And you DO NOT even have premium time i dont know what you are so upset about...whats you AVG xp per match and cbills?
Edited by DarthRevis, 22 October 2014 - 08:54 AM.