Jump to content

Enf-5P Enforcer, Quad Ballistic Jumper.


48 replies to this topic

#21 Carrioncrows

    Member

  • PipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 2,949 posts

Posted 22 October 2014 - 08:53 PM

View PostNapes339, on 22 October 2014 - 08:50 PM, said:


Thinking the same thing.


I know the blackjack does the same thing, but the difference is the arm reflex which would make tracking and brawling easier.

So even though i would of wished for a Assassin, Sentinel, Clint, Vulcan...I am interested in a few enforcer builds.

Shame just 2 jumpjets though

#22 XxXAbsolutZeroXxX

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Stryker
  • The Stryker
  • 2,056 posts

Posted 22 October 2014 - 09:03 PM

I just realized the arrow has 3 ballistic slots in each arm & am sitting here utterly dumbfounded the thought never occurred to me to dual wield ac10's or 20's.

#23 PraetorGix

    Member

  • PipPipPipPipPipPipPip
  • The Warden
  • The Warden
  • 766 posts
  • LocationHere at home

Posted 22 October 2014 - 09:05 PM

View PostBishop Steiner, on 22 October 2014 - 08:48 PM, said:

or maybe, instead of being butthurt, you might look at this as..... IDK, the first step in some of those mechs being added.

Or, you can just be butthurt. Your choice.


Do I look like I was asking you for options? Besides, beyond your optimism there is absolutely no proof to support what you say. Wishful thinking maybe ok for you but not for me, thank you.

#24 Lord de Seis

    Member

  • PipPipPipPipPipPipPip
  • 521 posts
  • LocationEdmonton Alberta, Canada

Posted 22 October 2014 - 09:06 PM

View PostBishop Steiner, on 22 October 2014 - 08:48 PM, said:

or maybe, instead of being butthurt, you might look at this as..... IDK, the first step in some of those mechs being added.

Or, you can just be butthurt. Your choice.


Excellent.

#25 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 22 October 2014 - 09:14 PM

View PostCmdr Hurrell, on 22 October 2014 - 09:05 PM, said:


Do I look like I was asking you for options?

Do I look like I care?

Come and cry and snivel on my topic, I'll say what I want. But hey, when you have empirical evidence of your claims feel free to post em.

Edited by Bishop Steiner, 22 October 2014 - 09:15 PM.


#26 Sergeant Random

    Member

  • PipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 462 posts
  • LocationPeriphery

Posted 22 October 2014 - 09:32 PM

View PostI Zeratul I, on 22 October 2014 - 09:03 PM, said:

I just realized the arrow has 3 ballistic slots in each arm & am sitting here utterly dumbfounded the thought never occurred to me to dual wield ac10's or 20's.


I also have nothing constructive to add. Except maybe the spider 5K has 2 ballistic slots in each arm...

#27 kapusta11

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 3,861 posts

Posted 22 October 2014 - 09:55 PM

If PGI will unnerf PPC's projectile speed Enforcer may rival Clan's long range laser vomit with 25 pinpoint alpha (Gauss+ERPPC) for 50 tons which will matter in clan warfare. It will be cheaper Shadowhawk, tonnage wise, as long as hitboxes are good.

ENF-5P
Only all weapons in left side + 1xJJ for mobility.

Edited by kapusta11, 22 October 2014 - 10:22 PM.


#28 XxXAbsolutZeroXxX

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Stryker
  • The Stryker
  • 2,056 posts

Posted 22 October 2014 - 09:55 PM

View PostSergeant Random, on 22 October 2014 - 09:32 PM, said:

I also have nothing constructive to add. Except maybe the spider 5K has 2 ballistic slots in each arm...



In an alternate parallel universe, this section might be proliferate with constructive threads complaining about LRM's being overpowered, ECM being overpowered, arty strikes being overpowered, lights being overpowered, light hitboxes being overpowered and otherwise everything under the sun being OP.

In the universe I know and love, I'm not certain a lack of constructive posting constitutes a valid criticism when one is posting in a designated high lack of constructive posting area.

#29 DAYLEET

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 4,316 posts
  • LocationLinoleum.

Posted 22 October 2014 - 09:55 PM

The 5P not the Prime variant though. I wish the cbill boosted Zeus was the ballistic one too. Just like with the BLR, I hate when my choice is, better mech or better cbills reward.

#30 Sergeant Random

    Member

  • PipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 462 posts
  • LocationPeriphery

Posted 22 October 2014 - 10:16 PM

View PostI Zeratul I, on 22 October 2014 - 09:55 PM, said:



In an alternate parallel universe, this section might be proliferate with constructive threads complaining about LRM's being overpowered, ECM being overpowered, arty strikes being overpowered, lights being overpowered, light hitboxes being overpowered and otherwise everything under the sun being OP.

In the universe I know and love, I'm not certain a lack of constructive posting constitutes a valid criticism when one is posting in a designated high lack of constructive posting area.


Im sure i follow you, but I doubt it. XD

#31 NextGame

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,072 posts
  • LocationHaggis Country

Posted 22 October 2014 - 10:37 PM

View PostBishop Steiner, on 22 October 2014 - 04:37 PM, said:

So just looking at the specs for the new Enforcers, especially the "PGI" Model, and wow.

325 Max Engine rating, Jump capable, with dual ballistic slots per arm. Big drawback? A single energy hardpoint in the LT.

Debate.

BTW:

4R gets a max engine of 260 (bet it gets bumped to 275), has 5 energy hardpoints (3 LA, 2 LT) and 1 ballistic (RA)

5D has a top engine of 325, 3 Energy (1 Left arm, 2 LT,) and 2x Ballistics (RA)
Posted Image


It will get a ppc and one or 2 flavour of the month ac/s and be used as a jump sniper

#32 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 23 October 2014 - 04:26 AM

View PostDAYLEET, on 22 October 2014 - 09:55 PM, said:

The 5P not the Prime variant though. I wish the cbill boosted Zeus was the ballistic one too. Just like with the BLR, I hate when my choice is, better mech or better cbills reward.

I do to, but I suppose the outlook is, if the best version got the boost, who would ever play the other versions?

View PostNextGame, on 22 October 2014 - 10:37 PM, said:

It will get a ppc and one or 2 flavour of the month ac/s and be used as a jump sniper

Yes. Because that is the overpowering Meta now.

#33 N a p e s

    Member

  • PipPipPipPipPipPipPipPip
  • The People's Hero
  • The People
  • 1,688 posts
  • LocationQuebec

Posted 23 October 2014 - 05:38 AM

View PostCarrioncrows, on 22 October 2014 - 08:53 PM, said:


I know the blackjack does the same thing, but the difference is the arm reflex which would make tracking and brawling easier.

So even though i would of wished for a Assassin, Sentinel, Clint, Vulcan...I am interested in a few enforcer builds.

Shame just 2 jumpjets though


Not having the lower arm actuators is what killed the Blackjack for me.

Edit: Also would have liked to see the Clint, my guess is that it's coming eventually anyway so whatever.

Edited by Napes339, 23 October 2014 - 05:39 AM.


#34 Reitrix

    Member

  • PipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 1,130 posts

Posted 23 October 2014 - 05:42 AM

View PostBishop Steiner, on 22 October 2014 - 04:37 PM, said:

So just looking at the specs for the new Enforcers, especially the "PGI" Model, and wow.

325 Max Engine rating, Jump capable, with dual ballistic slots per arm. Big drawback? A single energy hardpoint in the LT.

Debate.

BTW:
4R gets a max engine of 260 (bet it gets bumped to 275), has 5 energy hardpoints (3 LA, 2 LT) and 1 ballistic (RA)

5D has a top engine of 325, 3 Energy (1 Left arm, 2 LT,) and 2x Ballistics (RA)
Posted Image


I feel like the ballistic heavy model will need some quirks or it literally will be an oversized Spider, lol.

That said, It could prove to be quite the backstabber, with 4x MG and an ERPPC with a STD300 engine.
Flank, use the JJs to get behind an Assault and you'd basically have an AC10 at point blank range. Combine that with the MGs on the now unarmored rear CT, with a solid 106.9 kph speed with JJs ... You could do some nice damage.

I actually like the sound of that.

#35 Angel of Annihilation

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 8,881 posts

Posted 23 October 2014 - 05:55 AM

Well I think the 5P is going to kind of suck. Mech is just too small to rely on only ballistics. Stock config is close to as good as it is going to get. Swap to Endo to save 3 tons and that will give you 5 tons of ammo for the dual UAC/5s which really isn't enough ammo but at least might sort of last a fight, if you get killed early anyway. That being the case, the 5P is going to be a throw away in my opinion.

The others look decent though. 5D with a PPC, AC10 or UAC/5 and 2 ML and the 4R with 4-5 ML and an AC/10 or UAC/5 both look pretty good.

#36 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 23 October 2014 - 06:13 AM

View PostReitrix, on 23 October 2014 - 05:42 AM, said:

I feel like the ballistic heavy model will need some quirks or it literally will be an oversized Spider, lol.

That said, It could prove to be quite the backstabber, with 4x MG and an ERPPC with a STD300 engine.
Flank, use the JJs to get behind an Assault and you'd basically have an AC10 at point blank range. Combine that with the MGs on the now unarmored rear CT, with a solid 106.9 kph speed with JJs ... You could do some nice damage.

I actually like the sound of that.

Well, not ideal, but with a 250XL, Endo, 9 tons Ferro Armor (max everywhere but legs), you can throw on 2x AC2 (6 tons ammo), 1x ER L.Laser, and 2 MG (1 ton ammo) And harass the crap outta stuff from range.

#37 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 23 October 2014 - 06:20 AM

View PostViktor Drake, on 23 October 2014 - 05:55 AM, said:

Well I think the 5P is going to kind of suck. Mech is just too small to rely on only ballistics. Stock config is close to as good as it is going to get. Swap to Endo to save 3 tons and that will give you 5 tons of ammo for the dual UAC/5s which really isn't enough ammo but at least might sort of last a fight, if you get killed early anyway. That being the case, the 5P is going to be a throw away in my opinion.

The others look decent though. 5D with a PPC, AC10 or UAC/5 and 2 ML and the 4R with 4-5 ML and an AC/10 or UAC/5 both look pretty good.

my initial 4R build, am thinking 250XL, Endo, 9 tons Ferro, 1x UAC5 (90 rounds), 2x Large Lasers, 3x Small Lasers, 2x JJ

#38 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 23 October 2014 - 06:26 AM

Could you give a rough estimate of how many threads you've started about the Resistance pack?

I guess you're excited :)

I think the P-variant will get some UAC5 quirks that make all other weapons a good idea. With that being said, I'd definitely try to pack a couple of MGs on there, for those awkward moments when both UAC's jam.

#39 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 23 October 2014 - 06:29 AM

View PostAlistair Winter, on 23 October 2014 - 06:26 AM, said:

Could you give a rough estimate of how many threads you've started about the Resistance pack?

I guess you're excited :)

I think the P-variant will get some UAC5 quirks that make all other weapons a good idea. With that being said, I'd definitely try to pack a couple of MGs on there, for those awkward moments when both UAC's jam.

1 per chassis? Since it keeps talks about each build confined to ...each build? Much more orderly and less confusing than people rambling about 4 chassis, and 12 total variants on 1 thread, yes?

View PostAlistair Winter, on 23 October 2014 - 06:26 AM, said:

Could you give a rough estimate of how many threads you've started about the Resistance pack?

I guess you're excited :)

I think the P-variant will get some UAC5 quirks that make all other weapons a good idea. With that being said, I'd definitely try to pack a couple of MGs on there, for those awkward moments when both UAC's jam.

biggest issue is without going slow, no room for anything past the UACs.

#40 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 23 October 2014 - 06:34 AM

As a medium, its too light for 4 A/C2s and especially 4 A/C5s.

Maybe 2 A/C5s, 2 MGs, and will 1 LLaser fit (and still be relatively quick)?.

Maybe 1 A/C 10, 3MGs, 1 LLaser.







1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users