I didn't play battletech or any other mechwarriro games. Don’t really know if this has been used before or in any other game.
The way I see it these are the issues with the game right now
- Unskilled players are dropped with greatly more skilled players
- Players with different attitudes are dropped together causal vs competitive
- Lack of leadership direction
- drops with different role setup that are not complementary of each other. To many ranged payers not enough brawlers or vica versa, LRM boats with no spotters or no ECM
- drops where mechs are not optimized for the map. Short range in Alpine valley or hot mechs on hot maps
- Lack of organized training on game play
Casual or competitive play
Like we chose mode, we could choose what play style we would like to make. To address the different skill and attitude
- Competitive:
- Access to Leaderboard, Community Warfare, Achievements
- No pilot rating, everyone is the same.
- Access to Leaderboard, Community Warfare, Achievements
Casual:
- Users pilot rating based how well they play. Something based on all the new rewards that are measuring not only damage but everything else done in the match.
- Similar pilot ratings are put together.
- Users pilot rating based how well they play. Something based on all the new rewards that are measuring not only damage but everything else done in the match.
To encourage more leadership in matches
- Player chooses to become leader
- They provide guidance on the field using commander’s map and chat
- If the team wins gets bonus to cb/xp
- Maybe some type of thumbs up or down from other players affects bonus.
- Achievement for successful wins
- Special bonus if get’s thumbs up from opposing force.
- Team members get bonus if there was a commander and they win the match.
To address role and map issues
- Once a player hits connect they are group with 11 other players based on pilot rating.
- The map and mode will be displayed
- In the room they have one minute to review roles with the ability to switch mechs with already prepared mech lineup. Like the Dropship Mode that has been talked about.
- There is still the 3/3/3/3 restriction to keep teams balanced.
- The team commander could be selected/chosen here.
- OPFOR would be made up of skilled pilots
- Have Leader/mentor for newbie force giving commands
- After Action review to give new pilots feedback on builds and playing.