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Catapult-K2 New Quirk Preview

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#61 occusoj

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Posted 29 October 2014 - 07:35 AM

What the hell are those quirks supposed to do? Seeing them makes me sad.
I play lots of matches in my K2s (just because I like them, theres far more efficient mechs around) and honestly would have hoped for something better. Buffs that help its intended role as PPC support mech.

PPC speed, cooldown, range, heat generation, better cooling... lots of options to choose from. Since its main weapon, the PPC, was nerfed hard it wouldnt need any "buffs". Just unnerf the (ER)PPCs for it. Maybe a bit better cooling and it should become quite useable.

I run a 2xERLL/2xUAC5 build and benefit from the quirks so I shouldnt complain too much but still Id like to see it as a PPC mech. On the other hand, even the dual gauss build can now fire a bit faster. Nothing that breaks the game but it is already strong and really doesnt need a buff.

One of the prime PPC carriers in the game gets buffs to the lasers and ballistics because it carries MLs and MGs. MGs arent even used on most builds. Even if the 7.5% range affects PPCs its close to useless as the issue with PPCs isnt the range but projectiles speed. Doesnt make any sense what they did here.

#62 buckX

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Posted 29 October 2014 - 07:38 AM

View PostDarthPeanut, on 29 October 2014 - 07:29 AM, said:

I must be the only one who does not run PPC on a K2 from looking at this thread and the other one. I like the quirks, they look good. Of course that is cause I run the ac10/ ac5/ uac5 with mediums build. To not favor a build using the ballistic hard points on that mech seems to be less than optimal imo.

Jester is already the energy boat of catapults. Even then I am not using PPC anymore.


If they want to quirk the heck out of the Jester's LLs, more power to them! It and the K2 will both have their place, but to say that the PPC Catapult is not an energy boat is kind of silly.

Edited by buckX, 29 October 2014 - 07:54 AM.


#63 Brody319

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Posted 29 October 2014 - 07:39 AM

Start a petition to change the quirks before its released.

#64 Quicksilver Aberration

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Posted 29 October 2014 - 07:39 AM

View PostMeiSooHaityu, on 29 October 2014 - 03:04 AM, said:

I thought the buff system was in place to help improve the specialization of a specific mech variant, but instead it was to buff the mech's current popular load out.

This is the biggest problem, as the quirks seem to be split on that. For example I havn't seen an AWS-8Q run PPCs unless it is a stock mech, it is almost always a laser boat instead, so obviously that one is stock oriented. Then you have the K2 and Cents that got boosts oriented towards builds that have always been favored on them (though I wish the 6s got a boost on the Cent not the 4s). Yet the Dragon's and the specific ballistics that got buffed (1C was AC5, 5N is AC2s) are based on stock and definitely not the popular variant because the only Dragon's I ever see mount an AC10/20 or Gauss (rapid fire weapons are bad for a skirmisher) yet the energy weapons boosted are definitely meta oriented.

Edited by WM Quicksilver, 29 October 2014 - 07:42 AM.


#65 DarthPeanut

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Posted 29 October 2014 - 07:58 AM

View PostCavale, on 29 October 2014 - 07:35 AM, said:

I don't Run PPCs any more, because they ruined them. I:

I switched to Running AC10 and Med las, then got bored when I realized I was just running a really janky Jager with badly placed hardpoints.

The Issue is, after the great PPC buffs to the Awesome, everyone expected the PPC carrier Heavy to get PPC buffs, on top of the fact that they're reinforcing a meta BS build.

Gimme projectile velocity. Done. Buffs PPCs and your Jank-ass ACs. Everyone wins.


The Jester can do 'PPC carrier' builds just the same as the K2.

Ballistics on the K2 make it unique to all other catapults.

Couple jank-ass ACs and 4 meds is a better build than a PPC boating K2.

K2 can also do the 2x ac10 4x med build better than a Jager for the mere fact of the survivability with an XL over the Jager. I like Jagers so I hate to say that, but there are better DPS, range, heat, and projectile speed builds for the Jager if you are going to XL.

Opinions vary though naturally.

#66 VanillaG

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Posted 29 October 2014 - 07:59 AM

View PostMalleus011, on 29 October 2014 - 05:33 AM, said:

I'd like to see PGI implement a rule set something like the following:
  • A 'mech may get general buffs to support any popular build
  • A 'mech may only get weapon-specific buffs to support weapons it loads stock
This would allow 'mechs to be 'built' to run specific weapons - their stock loads - better than any other 'mech like it, but still allow the lower, broader buffs to apply to meta builds. The LCT-1V shouldn't get a specific ERLL buff because Locusts were never designed to carry them; that's a custom build. General energy buffs are fine, though. Centurions should not get an SRM buff, because they weren't designed for that work. General missile quirks are fine, though. (And why don't they have ballistic anything?)

In cases like the LCT-1V and Centurions, I would rather they get a general quirk at a smaller percentage than a split quirk for a non-stock weapon. For example the CN9-A would get 10% general missile quirks and the CN9-AH would 15% general missile quirks instead of the split non-stock weapon quirks. All the non-stock weapon quirks do is lock in and nudge players into a specific meta.

#67 DarthPeanut

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Posted 29 October 2014 - 08:03 AM

View PostbuckX, on 29 October 2014 - 07:38 AM, said:


If they want to quirk the heck out of the Jester's LLs, more power to them! It and the K2 will both have their place, but to say that the PPC Catapult is not an energy boat is kind of silly.


I do not believe I said a "PPC catapult is not an energy boat". Not sure where that came from.

What I did say was that making the K2 a PPC energy boat seems less than optimal. Jester is already the energy boat of catapults and would be better served with energy heavy builds. There is nothing energy boating PPC on the K2 that you could not already do on a Jester.

My reply above to Cavale might help further clarify what I am saying.

Edited by DarthPeanut, 29 October 2014 - 08:15 AM.


#68 Mothykins

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Posted 29 October 2014 - 08:25 AM

View PostDarthPeanut, on 29 October 2014 - 07:58 AM, said:


The Jester can do 'PPC carrier' builds just the same as the K2.

Ballistics on the K2 make it unique to all other catapults.

Couple jank-ass ACs and 4 meds is a better build than a PPC boating K2.

K2 can also do the 2x ac10 4x med build better than a Jager for the mere fact of the survivability with an XL over the Jager. I like Jagers so I hate to say that, but there are better DPS, range, heat, and projectile speed builds for the Jager if you are going to XL.

Opinions vary though naturally.


How about this: they could have buffed the ppcs and the acs with a projectile speed buff. Everyone would have won.

Instead we get this, which makes me seriously question the hunch quirks. Everyone shoves ac20s in the things. So then you buff the ac10.

#69 Alexander MacTaggart

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Posted 29 October 2014 - 08:38 AM

View PostDarthPeanut, on 29 October 2014 - 08:03 AM, said:


I do not believe I said a "PPC catapult is not an energy boat". Not sure where that came from.

What I did say was that making the K2 a PPC energy boat seems less than optimal. Jester is already the energy boat of catapults and would be better served with energy heavy builds. There is nothing energy boating PPC on the K2 that you could not already do on a Jester.

My reply above to Cavale might help further clarify what I am saying.


There is no 'making the K2 a PPC boat' - the K2 IS a PPC boat. It's specifically a missile boat rebuilt around PPCs.

If you want a heavy that carries ballistics go play a Jagermech.

#70 Almond Brown

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Posted 29 October 2014 - 08:56 AM

View PostAlexander MacTaggart, on 29 October 2014 - 08:38 AM, said:


There is no 'making the K2 a PPC boat' - the K2 IS a PPC boat. It's specifically a missile boat rebuilt around PPCs.

If you want a heavy that carries ballistics go play a Jagermech.


LOL! That's funny. The JM6-A and Firebrand have the same number of Ballistic slots as the K2, so maybe they could setup the Firebrand for a set of PPC quirks instead.

As to your last statement. One thing comes to mind immediately. Go *&^% yourself. That is worse than spewing L2P rhetoric ffs. Grow up.

Edited by Almond Brown, 29 October 2014 - 08:56 AM.


#71 Alexander MacTaggart

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Posted 29 October 2014 - 09:02 AM

View PostAlmond Brown, on 29 October 2014 - 08:56 AM, said:


LOL! That's funny. The JM6-A and Firebrand have the same number of Ballistic slots as the K2, so maybe they could setup the Firebrand for a set of PPC quirks instead.


Jagermechs carry lasers in those slots, typically medium.

JagerMech

Catapult

As you can see, JagerMechs are typically autocannon-focused with a missile variant, while Catapults are missile boats with a single PPC variant.

Edited by Alexander MacTaggart, 29 October 2014 - 09:03 AM.


#72 Barantor

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Posted 29 October 2014 - 09:06 AM

View PostAlmond Brown, on 29 October 2014 - 08:56 AM, said:


LOL! That's funny. The JM6-A and Firebrand have the same number of Ballistic slots as the K2, so maybe they could setup the Firebrand for a set of PPC quirks instead.


JM6-A was meant to be a light AC and LRM mech for going against aircraft.

The Firebrand is whatever they wanted to make it, most folks think it is a 'wannabe' rifleman as you can make some of that mech out of it with 5 tons leftover. Makes sense since the Jager is the replacement for the rifleman in the lore.

The Firebrand having PPC quirks too wouldn't bother me a bit. The K2 is the more Kuritan design and the Jagermech as a whole is more Davion and Liao mech.

Most of the reworks of the K2 came about from the limited pool of mechs that were available when the game was first out of beta. I have seen very few K2s anymore, most folks run Jagers if they want the ballistics since they are higher set and just bigger mechs overall if they run ppcs to boat more heatsinks.

I also don't mind the ballistic buffs, but would like the ppc be the specific buff to the K2.

#73 DarthPeanut

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Posted 29 October 2014 - 09:21 AM

I guess the PPC loadout in a K2 thing just does not seem that important to me. I do not get wrapped up in lore/ stock builds that seriously though but obviously I am in the minority on this thread.

To each their own though.

Edited by DarthPeanut, 29 October 2014 - 09:21 AM.


#74 DarthPeanut

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Posted 29 October 2014 - 10:22 AM

Let's say they quirk PPC on the K2 and now it is iconically lore correct with the appropriate tier PPC buffs. The question then would be is it good and does it really helps the K2 be more competitive in this game rather than just lore correct? Lets be honest, not really.

The quirks would have to be extremes to make a PPC speed/ heat at a level where that K2 build was solid.

Edited by DarthPeanut, 29 October 2014 - 10:37 AM.


#75 Ph30nix

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Posted 29 October 2014 - 10:32 AM

Why didnt they just give the K2 and catapult in general its orignal torso twist range?

#76 Prezimonto

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Posted 29 October 2014 - 10:39 AM

View PostFupDup, on 28 October 2014 - 07:39 PM, said:

The Wub's Head?

But hey, at least the Lolcust 1V gets an ERLL that fires twice as fast. Hooray...I think.

Except you already would overheat faster than people would care to target you. Now you can overheat faster still.

Also no PPC quirks for the K2 makes me a sad boy.

I'd love to see the old cowlings brought back, along with an armor quirk for the arms, mixed with a quirk set designed to support specifically 2x PPC builds. That's what the K2 was about. The whole mech is ICONIC as a PPC carrier, as much so as the AWS-8Q.

#77 Onmyoudo

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Posted 29 October 2014 - 11:09 AM

View PostPh30nix, on 29 October 2014 - 10:32 AM, said:

Why didnt they just give the K2 and catapult in general its orignal torso twist range?


They will.

#78 Barantor

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Posted 29 October 2014 - 11:19 AM

View PostPrezimonto, on 29 October 2014 - 10:39 AM, said:

The whole mech is ICONIC as a PPC carrier, as much so as the AWS-8Q.


PPC iconic mechs:

Assaults: Awesome 8Q and 9M (9M is basically a helm memory core upgrade of 8Q)
Heavy: Catapult K2 (special built to do a specific job)
Medium: Shadowhawk 5K (replaces ACs with PPCs)
Light: Upcoming Panther (one of the few lights that carries it)

Kuritans sure like strapping PPCs on odd things. :D

#79 Deathlike

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Posted 29 October 2014 - 12:12 PM

View PostFupDup, on 28 October 2014 - 09:59 PM, said:

On a side note, the Wolverine 6K's LPL buffs will give it a final range of 525 meters before we count the module...longer range than the regular LL lol.

The Wubverine has been born.


I died a little inside on that news.

#80 FupDup

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Posted 29 October 2014 - 12:36 PM

View PostDeathlike, on 29 October 2014 - 12:12 PM, said:


I died a little inside on that news.

YOU DARE TO REFUSE MY WUBVERINE METAGAME???!

You will pay for your insolence with my wub-wub that matches Clan LPL range! :P





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