Alistair Winter, on 29 October 2014 - 03:28 AM, said:
That's an interesting point, but they could probably work around that by fixing cooldown and projectile speed, without touching the heat at all. That would let you spam 2 PPCs with impunity, but it would make it too hot to use 3 or 4 PPCs.
The 2xPPC + AC5 combo is a bit tricky to avoid, but that's really not a very dominant build anymore. The current meta seems more reliant on laser boating and SRMs. The CTF-3D or assault mech with 2xPPC + AC10 is a rare sight these days, eventhough the ER PPC and AC10 have identical projectile speed, and the PPC is very close too.
In other words, I'm not sure the PPC + AC5 combo is something that PGI desperately needs to avoid anymore. Especially on a mech that doesn't have jump jets.
I think the PPC and A/C5 meta is gone only because of how ehhh the PPCs currently are. If PPCs saw a huge improvement on the K2, I think the PPC and A/C5 combo would make a big comeback.
The JJ needs kind of killed the jump snipe fad in general, and the K2 can't JJ anyway, so at least we don't have to worry about jump sniping.
Still, I think the K2 would become a huge high alpha build with PPCs perks and I feel PGI knew this and decided to instead quirk a load out they are comfortable with balance wise.
It points out other underlying issues with mech loadouts, but that is for another conversation I suppose.
Overall PPC perks would be nice, but I don't think PGI was comfortable with where the player base might have taken the build.