Agent 0 Fortune, on 29 October 2014 - 10:13 PM, said:
The lunacy of the current quirk pass is that PGI is enforcing existing meta builds, which is horrible idea from a game stagnation perspective, and topic deserving its own thread.
I wouldn't go so far as to call it lunacy, but it doesn't make a whole lot of sense to "buff the meta builds already on these mechs" when the meta is always changing as they present balance passes on weapons and etc. I mean, as you pointed out, the Kintaro is being buffed for LRMs, but soon LRM5s (the main build for the Kintaro LRM boat design) will be getting a balance pass adding in ghost heat (and other things?) into it.
The current quirk system is going to lead to a quirk system that will need constant adjustment to match the current meta, the intended meta or the meta that is about to happen. Thus, once the LRMs stop being placed on the Kintaro (in this example) because of changes to the system, suddenly the quirks become useless once more and the whole mech quirks need to be relooked at again.
Unless PGI wishes to constantly rematch the quirks to the meta, helping out the mechs actual (not meta/MW:O related) roles would be a far better, more solid benefit to all the mechs, with some (as well) generalized quirks to support other possible builds that aren't related to the stock/intended roles of the mech. (AKA: A scout mech by design should receive scout mech quarks. A support designed mech (such as my 1E Locust) should receive support/scout quirks, not become classified as the meta "skirmisher" role it's been assigned, as that isn't it's built purpose. It's just what people have done within the mech loudout/hardpoints within this game.)
There needs to be a balance to the mechs intended role gaining quirks as well as "the intended/foreseen meta" gaining quirks. How this could be addressed more accurately, I am not certain at this time. There has to be some middle ground on this...
Kjudoon, on 29 October 2014 - 10:20 PM, said:
I have bad news for you. That is going to be the whole thing. Premades v pugs or maybe those happy lucky few premades on defense. Lone Wolves and small groups are the grist in the mill come CW time. Learn to love it because that's the only game in CW town.
Currently though, Solo and Group queues are separate though...