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Lazors And Wub Changes!


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#1 Mcgral18

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Posted 30 October 2014 - 11:42 AM

Wub is getting looked into...how strange.

isMPL is going back to the proper 4 heat, with 6 damage. cMPL is getting the same 150% heat, 6, but a damage buff to 8 to compensate.

Smalls are being looked at!

ERSL seems to be getting 5 damage back again, but keeping the bad 150% 3 heat, but gaining 20 meters from TT, back to 200M.

cSPL finally has a purpose! 6 damage, 3 heat. An isML replacement.


Hurray, changes! I just hope my MPLs don't get Ghost Heat.

Posted Image

I suppose a source would be good:
http://mwomercs.com/...ember-road-map/

Edited by Mcgral18, 30 October 2014 - 11:43 AM.


#2 Tastian

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Posted 30 October 2014 - 11:44 AM

I notice they forgot to highlight the Clan Small Laser Damage. It goes from 4 to 5 damage.

#3 Paul Inouye

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Posted 30 October 2014 - 11:46 AM

View PostTastian, on 30 October 2014 - 11:44 AM, said:

I notice they forgot to highlight the Clan Small Laser Damage. It goes from 4 to 5 damage.


Ack!! on more than one level!

#4 Lefty Lucy

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Posted 30 October 2014 - 11:47 AM

Why aren't we going to 3 heat on ISMLs?

Any concerns about boating can be addressed by changes to ghost heat.

#5 Ultimax

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Posted 30 October 2014 - 11:59 AM

It takes a quite a lot for me to become excited over something in a video game.


I'm excited.




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#6 Russ Bullock

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Posted 30 October 2014 - 12:00 PM

Proper feedback thread is up now

#7 Nicholas Carlyle

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Posted 30 October 2014 - 12:00 PM

View PostLefty Lucy, on 30 October 2014 - 11:47 AM, said:

Why aren't we going to 3 heat on ISMLs?

Any concerns about boating can be addressed by changes to ghost heat.


Seriously long overdue.

#8 WarHippy

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Posted 30 October 2014 - 12:03 PM

It all looks good to me.

#9 Nicholas Carlyle

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Posted 30 October 2014 - 12:04 PM

View PostRuss Bullock, on 30 October 2014 - 12:00 PM, said:

Proper feedback thread is up now


Can you look at 3 heat for IS MLs, and changing ECM to be ECM and not the amalgamation we have now, so that we can stop making stupid changes like the BAP change.

Oh and someone needs to rework LRMs from the ground up.

Seriously.

#10 Xarian

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Posted 30 October 2014 - 12:08 PM

Best news all day.

Will changes to the BAP also affect the CLAP?

Edited by Xarian, 30 October 2014 - 12:09 PM.


#11 Ultimax

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Posted 30 October 2014 - 12:13 PM

View PostRuss Bullock, on 30 October 2014 - 12:00 PM, said:

Proper feedback thread is up now


I'll provide some proper feedback once I'm able to tame my joy.



View PostXarian, on 30 October 2014 - 12:08 PM, said:

Will changes to the BAP also affect the CLAP?



Posted Image



I do want to know the answer.

#12 Xarian

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Posted 30 October 2014 - 12:14 PM

I think PGI forgot to put IS ER Large Lasers on the list.

And the "old" value for the Clan SPL is wrong (255 range) but that's not overly important...

Edited by Xarian, 30 October 2014 - 12:16 PM.


#13 Milocinia

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Posted 30 October 2014 - 12:17 PM

Large wubs installed, cooldown and range modules unlocked and purchased, CN9-AL ready to launch!

Edited by Kyocera, 30 October 2014 - 12:18 PM.


#14 DEMAX51

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Posted 30 October 2014 - 12:17 PM

View PostXarian, on 30 October 2014 - 12:08 PM, said:

Best news all day.

Will changes to the BAP also affect the CLAP?

View PostUltimatum X, on 30 October 2014 - 12:13 PM, said:


I'll provide some proper feedback once I'm able to tame my joy.






Posted Image



I do want to know the answer.

In another thread Russ said yes, the change is for BAP and CAP.

#15 WarHippy

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Posted 30 October 2014 - 12:24 PM

View PostXarian, on 30 October 2014 - 12:08 PM, said:

Best news all day.

Will changes to the BAP also affect the CLAP?


No, but I would recommend seeing the doctor about your CLAP problem.

#16 Mcgral18

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Posted 30 October 2014 - 12:29 PM

I just wish my Man o'Wub upgrade would go through now...

64 damage doesn't sound too bad. Just a little bit toasty.

#17 Ultimax

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Posted 30 October 2014 - 12:30 PM

View PostMcgral18, on 30 October 2014 - 12:29 PM, said:

I just wish my Man o'Wub upgrade would go through now...

64 damage doesn't sound too bad. Just a little bit toasty.



I'll be rebuilding the wubcrow as soon as I get home.

#18 FupDup

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Posted 30 October 2014 - 12:35 PM

My Badder's ERLL will finally be returned to its rightful duration of 1.5 seconds.





http://www.youtube.c...zSGVHOc

Posted Image


Posted Image

Edited by FupDup, 30 October 2014 - 12:38 PM.


#19 totgeboren

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Posted 30 October 2014 - 12:37 PM

View PostKyocera, on 30 October 2014 - 12:17 PM, said:

Large wubs installed, cooldown and range modules unlocked and purchased, CN9-AL ready to launch!


I'm away working and will be be home in a week, and it feels real good to know I have an CN9-AL with 2 LPL with modules unlocked ready and waiting in the mech hangar! It will be awesome with the new quirks and these weapon changes! :)

#20 Greenjulius

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Posted 30 October 2014 - 12:37 PM

This should put to rest critics of the Boar's Head MPL buff. It's going to be seriously dangerous. Same heat, more damage, faster firing, but 1 ton heavier and shorter range. The WubMaster will appreciate this greatly. The significant LPL buffs will help my 2D2 Shadow Hawk as well. And a reduction in the flashlight LL for the clans? Perfect.

Edited by Greenjulius, 30 October 2014 - 12:39 PM.






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