Deathlike, on 30 October 2014 - 01:42 PM, said:
Also...
There's a serious concern with BAP. While I believe ECM is a serious magic jesus box problem, increasing the range to 360m is effectively the range of the Clan Streak weapon. That is a large radius to counter (just like the ECM cloak except almost double in radius). Having BAP's counter range more than doubled is rather significant, so while it may reduce the effectiveness of ECM, it's even worse counterplay to how you've designed ECM. I can understand the need for a buff, but changing it to 240-270m would probably be more appropriate than an insane buff to 360m.
I'd agree with this, 360m is far too large of a range.
Russ Bullock, on 30 October 2014 - 01:49 PM, said:
Remember the other things that BAP does - detecting shut down mechs, decrease target info gathering, Increase sensor range on top of the ECM countering
You're forgetting about UAVs, TAG, NARC, it's not like BAP wasn't already an effective to counter ECM. Another extremely short sighted thing was to allow BAP and ECM to be installed together and get all the bonuses. Also, is there going to be any balance to BAP now that you have made it OP against ECM?
As I can see it now, you're making ECM about as effective as the command console.
If you're going to continue with the cancelling ECM at 360 meters, why not make ECM negate the TAG/NARC/Artemis bonuses? (Regardless of if it's within range of BAP or whatever ECM cancelling devices.)
Edited by Trumpetteer, 30 October 2014 - 03:23 PM.