Edited by Rasako, 01 November 2014 - 08:01 PM.
Srms Are Still Broken
#1
Posted 01 November 2014 - 08:00 PM
#2
Posted 01 November 2014 - 08:03 PM
#3
Posted 01 November 2014 - 08:03 PM
I mean a lot of weapons right now, and by a lot I mean all of them, are having hit reg issues recently. at a high enough ping your shots will actually go completely through a target. I've seen ac20 rounds soar right through an atlas and hit the wall behind him.
#4
Posted 01 November 2014 - 08:05 PM
Edit: also, my ping sits around 35-40. I assume it isn't happening because of my ping.
Edited by Spydaz, 01 November 2014 - 08:07 PM.
#5
Posted 01 November 2014 - 08:11 PM
Rasako, on 01 November 2014 - 08:00 PM, said:
I've had a lot not register at all when Im literaly behind a mech firing at the CT. My ping is typically below 100ms.
Edited by mogs01gt, 01 November 2014 - 08:11 PM.
#6
Posted 01 November 2014 - 08:24 PM
Edited by Brody319, 01 November 2014 - 08:25 PM.
#7
Posted 01 November 2014 - 08:25 PM
Am based in Australia so ping is something which could be an issue but because I use the mech so much you know when things are not right at times, especially when results vary throughout the same gaming period.
Cheers
Eboli.
#8
Posted 01 November 2014 - 08:39 PM
#9
Posted 01 November 2014 - 09:18 PM
MAY have something to do with hardpoint placement and line of fire at point blank range.
#11
Posted 01 November 2014 - 09:25 PM
Edited by Durant Carlyle, 01 November 2014 - 09:25 PM.
#12
Posted 01 November 2014 - 09:28 PM
#13
Posted 01 November 2014 - 10:01 PM
We really need to bring back the strength of brawling weapons because most everyone just plays long range. Leave the clan SRM at its current damage because it weighs less.
#14
Posted 01 November 2014 - 10:27 PM
I do get pretty bad hit issues every now and then though; most of the time the missiles seem to hit just fine, but maybe one in five or six shots seems to deal almost no damage even on stationary/shutdown targets at <30m. The problem is particularly noticeable on lighter mechs, where 30 SRMs impacting at 10m barely yellow armor and do 2-5% damage.
#15
Posted 01 November 2014 - 10:34 PM
I thought this was going to be a thread about how boating SRM6+Artemis on fast mechs is ridiculously powerful.
Edited by Alistair Winter, 01 November 2014 - 10:35 PM.
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users