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Wednesday 11/5 Is Catapult Day


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#81 The Boz

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Posted 05 November 2014 - 07:52 AM

View PostCaptain Stiffy, on 05 November 2014 - 07:26 AM, said:

http://mwo.smurfy-net.de/

smurfy doesn't as far as I know have a feed of any type so their numbers are generally more accurate than what the client presents

I've been using smurfy for a while now, and I never realized that I could mouse over modules and other non-guns to get their descriptions. Thanks!
However, their info on the Artemis system is somewhat lacking...

Edited by The Boz, 05 November 2014 - 07:53 AM.


#82 Captain Stiffy

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Posted 05 November 2014 - 07:58 AM

View PostThe Boz, on 05 November 2014 - 07:52 AM, said:

I've been using smurfy for a while now, and I never realized that I could mouse over modules and other non-guns to get their descriptions. Thanks!
However, their info on the Artemis system is somewhat lacking...


There were lots of sites that opened up when the game launched (and many since) that couldn't keep up with the insane pace of changes so now we've got bad information plastered freakin everywhere on the internet.

#83 Mavairo

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Posted 05 November 2014 - 08:07 AM

Posted Image

Posted Image


Posted Image Seriously HOW badass does the K2 look here?

You are missed old beloved friend.

Edited by Mavairo, 05 November 2014 - 08:10 AM.


#84 C E Dwyer

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Posted 05 November 2014 - 08:07 AM

whelp can blame the six lrm 5 crowd for making it look terrible

#85 Ebon Wing

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Posted 05 November 2014 - 08:10 AM

In all honesty, it wouldn't be AS bad if they let us select where the weapons go *puts an arm 6 and a LRM 20 into his A1 and watches it stick the 6 INSIDE the launcher.*

The K2 PPC launchers are still cringe-worthy though, i moved them to the torso <.<

#86 Captain Stiffy

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Posted 05 November 2014 - 08:18 AM

View PostEbon Wing, on 05 November 2014 - 08:10 AM, said:

In all honesty, it wouldn't be AS bad if they let us select where the weapons go *puts an arm 6 and a LRM 20 into his A1 and watches it stick the 6 INSIDE the launcher.*

The K2 PPC launchers are still cringe-worthy though, i moved them to the torso <.<


That's not enough. I want to put the dire wolf prime arms on it.

#87 MoonUnitBeta

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Posted 05 November 2014 - 08:36 AM

I refuse the play the catapult looking like some dumbo-freak. I'm sorry but looks do matter. And that is also why I will not play the fenris.
I'll post some images.

Posted Image
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Posted ImagePosted Image

#88 MATRAKA14

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Posted 05 November 2014 - 10:05 AM

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#89 Josef Koba

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Posted 05 November 2014 - 10:20 AM

I don't really care so much that the ears are bigger now, but I cannot comprehend why a box large enough to fit an LRM20 is not large enough to fit three SSRM2s. It makes no sense. Why not just say that the armored box can fit up to 20 tubes, no matter how many launchers? It looks utterly ridiculous running about with haphazardly added box-things hanging off an armored launcher casing. And if those launchers are outside of the box, they shouldn't receive a bonus to armor when the door's closed, but as I understand it they still do. I'm not saying I want the armor bonus to go away, just that it makes no sense this way. The external launchers should be critted off like whoa.

Honestly, I haven't taken out my Cats more than maybe five times in the last year. If that.

#90 Apnu

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Posted 05 November 2014 - 10:21 AM

Remember, remember the CATAPULT of November!

#91 zagibu

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Posted 05 November 2014 - 10:39 AM

View PostJosef Koba, on 05 November 2014 - 10:20 AM, said:

I don't really care so much that the ears are bigger now, but I cannot comprehend why a box large enough to fit an LRM20 is not large enough to fit three SSRM2s.


It was easier to pull off.

#92 RetroActive

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Posted 05 November 2014 - 11:25 AM

View PostMechwarrior Buddah, on 03 November 2014 - 06:52 PM, said:


Funny how the game doesnt look this good anymore

Progress


On Lordred's PC, it does. ;)

#93 Almond Brown

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Posted 05 November 2014 - 12:04 PM

View PostUltimatum X, on 03 November 2014 - 09:46 AM, said:


Do they hate the Catapult, or did it at one point like many mechs standout for it's ability - creating constant crying on the forums until it just had to be hammered down?

I've found these forums to have a unique type of selective amnesia as to why some over-nerfs actually happen.


And in one of those Pics, some Joker, put a bunch of LRM6's on that Catapult... wtf... LOL :)

View PostMonkey Lover, on 03 November 2014 - 09:57 AM, said:

So they quirk the lrms then nerf the dmg.
They dont add armor to the huge ears.

Sorry Cata is dead mech.


Covers already provide a 10% armor bonus. ;)

#94 Almond Brown

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Posted 05 November 2014 - 12:11 PM

View PostCaptain Stiffy, on 05 November 2014 - 07:58 AM, said:


There were lots of sites that opened up when the game launched (and many since) that couldn't keep up with the insane pace of changes so now we've got bad information plastered freakin everywhere on the internet.


Now, there is something PGI was never accused of much around here. Fast paced change. LOL! OMG!

Last definition of PGI's pace that I read recently was "F'ing Glacial"... LOL!

#95 Bluefalcon13

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Posted 05 November 2014 - 12:12 PM

Choked through a game in my founder pult on my lappy with a quadro fx880m... Can't wait to get my desktop back up... Was really fun :) (except the 20fps)

#96 MuzMuzMuz

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Posted 05 November 2014 - 12:14 PM

:(

#97 TygerLily

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Posted 05 November 2014 - 12:20 PM

YES.


I mean...it's your game an' all Piranha but...these looked killer.

View PostLhaim, on 03 November 2014 - 12:34 AM, said:

Posted Image

View PostBishop Steiner, on 05 November 2014 - 06:05 AM, said:


Posted Image


What did K2 do to deserve this? Did it sleep with a Dev's wife?



#98 MATRAKA14

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Posted 05 November 2014 - 12:21 PM

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#99 Apnu

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Posted 05 November 2014 - 12:29 PM

View PostBishop Steiner, on 05 November 2014 - 06:05 AM, said:

Remember the Fallen.

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This made me think of the Winter Soldier.

Posted Image

#100 MATRAKA14

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Posted 05 November 2014 - 12:37 PM

View PostMATRAKA14, on 05 November 2014 - 12:21 PM, said:

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NGNG Approves!
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