Is there any plan to fix the horrible jenner CT hit boxes or is the walking CTs where you can hit the back CT from the front and the front CT from the back or the back and front CT by hitting the legs just going to stay the way they are?
I had a friend spray my rear torso with a small laser and I was registering front CT damage....


7 replies to this topic
#1
Posted 03 November 2014 - 09:06 AM
#2
Posted 03 November 2014 - 09:09 AM
Its rare for them to fix anything like this, takes years. You have to hope they update something and it fixes the problem at the same time.
Edited by Monkey Lover, 03 November 2014 - 09:09 AM.
#3
Posted 03 November 2014 - 09:17 AM
Monkey Lover, on 03 November 2014 - 09:09 AM, said:
Its rare for them to fix anything like this, takes years. You have to hope they update something and it fixes the problem at the same time.
That is truly sad, if true. If they want more people to play lights they should pay more attention to things that make them undesirable to play. Given that you can't take many hits in a light, the hit-boxes need to be tighter on them than they do on the heavier chassis.
#4
Posted 03 November 2014 - 09:25 AM
While Hit boxes might be a problem, the true problem is the Jenner is represented very well compared to the TT descriptions and pictures.
I honestly think that if the CT was buffed with a few more CT structure points and or CT armor points it would be fine. Rarely if ever am I legged in a Jenner, now my CT, probably 90% of the time.
I honestly think that if the CT was buffed with a few more CT structure points and or CT armor points it would be fine. Rarely if ever am I legged in a Jenner, now my CT, probably 90% of the time.
#5
Posted 03 November 2014 - 09:36 AM
My personal view is they look at the stats and see they die more often than other lights. If they do they will look into fixing it. If they dont than its "balanced" it doesnt matter if its not working the correct way as long as the numbers add up.
#6
Posted 03 November 2014 - 09:53 AM
I am beginning to think that no one at PGI plays light mechs...
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