Alexander MacTaggart, on 04 November 2014 - 09:47 AM, said:
I know you would, because you're a competitive player and thus looking for any advantage.
Unfortunately, quirks are specifically for bringing non-'competitive' options up, instead of making the already-accepted options better.
Thus, no reason for the K2 to get ballistic quirks instead of PPC ones.
PPCs aren't competitive, though. Not anymore, at least. You need jump-jets for them to be useful. The K2 doesn't have jump-jets. Thus they don't belong on the 'mech.
Look, I don't make these rules. I just play the game. And the players that play the game tell everyone that PPCs need jets to be competitive on a heavy 'mech.
Otherwise, why take a K2 over a Cataphract? There's no reason. You can't even synergize PPCs + ACs properly on a K2 because... well, it needs jets to do that.
Thus, there's no reason in my eyes, as a competitive player, to ever want to use PPCs on a K2.
IF, for some freak reason, PPCs lost ghost heat and allowed you to run three again (it'll never happen but oh was it overpowered and glorious--and made me sick to my stomach after a month or two of it), then the K2 and PPCs would be in a better spot--but not much... because PPCs have that close range penalty, slow speed and heat.