Ok, Pgi, Now That Quirks Are In We Need...
#1
Posted 04 November 2014 - 01:24 PM
Thanks for the quirks, really, its like Christmas with these things.
And thanks, again for the the Zeus, Panther, Grasshopper, and Enforcer -- Inspired choices.
Thanks, also for the new rewards and better communication.
Thanks, some more, for Clan mechs, they look nice and they hit like sledge hammers.
Thanks, finally, for Community Warfare being just around the corner.
But really, you're letting us down.
How could you do this PGI, how could you fail so badly?
You have made us:
You know what we need.
You know it, and you've avoided it.
Its time to stop beating around the bush.
How could this be its not been worked on yet?
PGI... come on!
We have needs... critical needs.
You know our rage, our epic whining, and our "logic".
We have stats (that we made up), we have further anecdotal evidence to bolster our claims.
We've filled out a handful of petitions and made snarky noises on Reddit.
Yet, still, there is this glaring hole in the game. It feels incomplete with out it.
Just look at that hole... Look! There! Do you see it?
Yes that is MWO w/out this one critical thing.
The thing of all things that we must have and suffer with out it.
The one thing, like the One Ring... with out it we are empty shells.
A thousand mechwarrors have called out in terror and despair because we lack this one thing.
PGI, please... we implore you... give us....
The wolfhound!
Or if that's to much mech for you to handle, how about the....
The Grand Dragon!
(In case you haven't gotten the hint, list the mechs you wish were in the game)
#2
Posted 04 November 2014 - 01:29 PM
I want my twin PPC heavy fix, and I want it yesterday, and seeing the other two major players for that are permanently "out of service"...
#3
Posted 04 November 2014 - 01:32 PM
#4
Posted 04 November 2014 - 01:37 PM
HATCHETMAN!!!!
CHAMPION!!!!
FLEA!!!!
URBANMECH!!!
and many more I'm sure of it.....
EDIT: URBANMECH! I am ashamed I forgot it in my initial list....
Edited by cdlord, 04 November 2014 - 01:41 PM.
#5
Posted 04 November 2014 - 01:39 PM
I was expecting an Urbanmech thread.
#7
Posted 04 November 2014 - 01:53 PM
Stone Rhino
Kodiak
Mauler
I can finally cross Zeus off the wishlist, that almost feels really good lol. Even if it is a good long while later then I had hoped.
Sadly, I will probably never get to cross Warhammer off my MWO mech wishlist lol.
Edited by LordKnightFandragon, 04 November 2014 - 01:53 PM.
#8
Posted 04 November 2014 - 01:55 PM
Two good fast Clam mechs that don't suck balls, nor are they hardpoint deficient.
#9
Posted 04 November 2014 - 02:00 PM
#10
Posted 04 November 2014 - 02:06 PM
LordKnightFandragon, on 04 November 2014 - 01:53 PM, said:
Stone Rhino
Kodiak
Mauler
I can finally cross Zeus off the wishlist, that almost feels really good lol. Even if it is a good long while later then I had hoped.
Sadly, I will probably never get to cross Warhammer off my MWO mech wishlist lol.
Maybe we should start a kickstarter to raise the funds to buy out HG so they are a non-factor anymore.
#11
Posted 04 November 2014 - 02:08 PM
Make a pentagram out of them along with the King Crab and you unlock the Omega on all accounts involved
#12
Posted 04 November 2014 - 02:09 PM
#13
Posted 04 November 2014 - 02:33 PM
Still 9 out of 10
Edited by Kreisel, 04 November 2014 - 02:40 PM.
#14
Posted 04 November 2014 - 02:35 PM
Kreisel, on 04 November 2014 - 02:33 PM, said:
Still 9 out of 10
Quite. This was something I was rushing to post between tickets at work. The urbie slipped my mind. You're 100% correct.
#15
Posted 04 November 2014 - 02:37 PM
Redshift2k5, on 04 November 2014 - 01:32 PM, said:
They could also release it with other post-invasion variants absent so far, like the BJ-2 Blackjack, BNC-5S Banshee, etc
#16
Posted 04 November 2014 - 03:07 PM
Cavale, on 04 November 2014 - 01:29 PM, said:
I want my twin PPC heavy fix, and I want it yesterday, and seeing the other two major players for that are permanently "out of service"...
QKD 5K
problem solved
you need some big cajones to roll a QKD though... but you have those right?
#17
Posted 04 November 2014 - 03:21 PM
#18
Posted 04 November 2014 - 03:30 PM
#19
Posted 04 November 2014 - 03:31 PM
Now I just want some proper maps to use them in, with destructible terrain and a proper sense of scale.
6 user(s) are reading this topic
0 members, 6 guests, 0 anonymous users