Lily from animove, on 21 April 2015 - 03:48 AM, said:
hawken is too fast for supposed giant robots, it feels more like a regular shooter with "mech skins" on your character than a real game about big and heavy robots. Then there are no "special" universe unique things in hawken to differ it from other shooters or mechgames. It's just one of many shooters.
Actually there is quite a few.
1. Modular configurability of appearance. You can have the legs of one mech, the torso of another, the arms of yet another, to produce some custom looking mechs.
2. The real cool repair drones that hover around the mech to repair it.
3. Dropping modules, like force fields, turrets and such.
4. Cool gaming modes like the Siege mode and the Missle assault.
5. Invisbility ala Predator (yes the mech that goes invisible is called the Predator and the torso looks like the Predator mask).
6. The assault mechs transforming into moving turrets.
7. The dystopian look of its maps.
8. The PvE mission where you deal with a lot of flying drones, then a boss mech.
9. The repair mech that projects some force into another mech to repair it, called the Technician.
10. Boosting.
Other than that, you are mostly right.
Edited by Anjian, 21 April 2015 - 06:07 AM.