

Centurion Pilots, Are You Getting Instacored More Now?
#1
Posted 04 November 2014 - 10:51 PM
Thanks.
#2
Posted 04 November 2014 - 11:04 PM
#3
Posted 04 November 2014 - 11:13 PM
#4
Posted 04 November 2014 - 11:15 PM
I got almost instantly legged but not cored yet - you can not put enough armor on a Mediums Leg to withstand Alphas of 60+ damage.
#5
Posted 04 November 2014 - 11:16 PM
#6
Posted 04 November 2014 - 11:18 PM
#7
Posted 04 November 2014 - 11:31 PM
#8
Posted 04 November 2014 - 11:45 PM
The Centurion still has the reputation as the zombie mech, but the hit boxes were changed a while back. I don't think it is as good in that role as people believe it is anymore.
Still, I did re-purchase the Centurion 9D, but that was so I could get a Centurion with ballistic bonuses. I don't plan to use the LB-10x, but the generic 20% bonuses for any of the other ballistic weapons is still really good.
My build is an AC-10, medium lasers, and twin SRM-4's.
#9
Posted 04 November 2014 - 11:49 PM
All Inner Sphere mechs chassis got damage buffs so all mechs are taking more damage in most matches, if not all.
The topic title is to be expected really, although insta isnt the right word.
Edited by Johnny Z, 04 November 2014 - 11:50 PM.
#10
Posted 04 November 2014 - 11:49 PM
I thought I would enjoy the Quirkening but I'm not. I'm sure many are enjoying how things are now but personally it's a total disaster for me and my view of the game.
#11
Posted 04 November 2014 - 11:52 PM
Kyocera, on 04 November 2014 - 11:49 PM, said:
I thought I would enjoy the Quirkening but I'm not. I'm sure many are enjoying how things are now but personally it's a total disaster for me and my view of the game.
I hear you. Although the balance between the Clans and Inner Sphere seems close or even spot on at the moment, IS running XL's are even more fragile. This really stands out now, LOL like it didnt before.
And yes match time may have been shortened by a couple minutes even.
It will be interesting where they go with adressing that. Looking back, making the Clan mechs Over Powered seemed to have a good reason. These quirks give the IS mech by mech, weapon by weapon characteristics and the Clan Omni mechs the versatility for which they are famous.
Edited by Johnny Z, 04 November 2014 - 11:56 PM.
#12
Posted 05 November 2014 - 12:17 AM
And I just went from yellow CT armour to losing a medium laser from a single alpha by a poptarting Highlander.
The quirks are are a good idea but just given too high boosts which has caused the meta to regress several months to a state we wanted desperately to get away from.
SRMs were already quite beastly too. With the reasonably acceptable hit detection we have and the decreased cooldown for some mechs, is 2.0 damage looking too high for them now?
#13
Posted 05 November 2014 - 01:55 AM
#14
Posted 05 November 2014 - 02:14 AM
#15
Posted 05 November 2014 - 02:14 AM
#19
Posted 05 November 2014 - 03:13 AM
Lefty Lucy, on 04 November 2014 - 11:31 PM, said:
Which is unfortunate, since the motif they had going on was for IS to be the ones poking, jump sniping, and etc. whereas Clans were the ones who wanted more face time.
#20
Posted 05 November 2014 - 03:17 AM
Psyker, on 05 November 2014 - 02:59 AM, said:
I haven't tried my config yet, but I'd switch the pulses to medium lasers and upgrade the engine to the XL300.
The D is the fast Cent, guys.

1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users