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Madcat Heatefficiency Bug After Patch?


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#1 Spyware96

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Posted 05 November 2014 - 02:37 PM

Hello,

me and my dad are both playing mwo, and we share some loadouts we use. That means we have some mechs with idetical loadouts. But after the last patch something mysterious happend:

We both have a MadCat-Prime with a identical loadout. But one mech has a heatefficiency of 1.01 and the other one has a heatefficiency of 0.94.

Can someone tell me what we are doing wrong?
Posted Image
A hint: Both mechs are skilled to "Master". The "Basic" at one of them seems to be a bug too.

Edit: If someone can't understand me, I'm a German...

Edited by Spyware96, 05 November 2014 - 02:43 PM.


#2 Mitsuragi

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Posted 05 November 2014 - 02:47 PM

There is a visual bug with range extension modules. Perhaps one of you have a range module on and the other does not?

You can see more about this bug in my post here: http://mwomercs.com/...ost__p__3884642

Known Issues And Faqs For Patch 1.3.349

"In MechLab, equipping a Range Module appears to decrease your 'Mechs Heat Management stat.
This appears to be a purely cosmetic issue in MechLab only. Your heat management should function normally while in a match. Fix is coming (no ETA just yet)."

Edited by Mitsuragi, 05 November 2014 - 02:47 PM.


#3 Spyware96

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Posted 06 November 2014 - 03:46 AM

I've tested it out, and: That's it.

Thank you very much! :)

I was a scared after seeing that wtf-bad heatefficiency... but good to that everyting is ok. :rolleyes:





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