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Gonna Need A Bigger Spreadsheet


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#1 Ted Wayz

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Posted 05 November 2014 - 06:59 PM

So the quirks have arrived, yay! But with 119 total mechs, 89 of them being IS that means a whole lotta reconfiguration going on.

I have some spare parts, the question is how do I refit 89 mechs while buying the least amount of equipment? In other words what mechs should I strip and refit first in order to maintain a supply of parts to refit he next and so on and so on?

Given this question, can anyone think of a general rule of thumb that would make sense? Something like mechs with most hardpoints/or variety of hardpoints first?

#2 TLBFestus

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Posted 05 November 2014 - 07:35 PM

Yes, but pay attention, it's complicated.

Fix the mechs you like the most.

#3 Davegt27

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Posted 05 November 2014 - 07:58 PM

Got me-- I only own 7 Mechs
But Radar Deprivation is the most important

I just stripped off all my cool down modules except one

I have to take each Mech to the training grounds and test them with and without the cool down modules
The same with range

I can’t imagine 119 Mechs


#4 EgoSlayer

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Posted 05 November 2014 - 09:01 PM

This thread has the spreadsheet of all the quirks:
http://mwomercs.com/...he-test-server/

Take that spreadsheet and then build a pivot table based on the number of occurrences of particular quirks vs the mech chassis you own.





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