#81
Posted 13 November 2014 - 08:24 AM
#82
Posted 13 November 2014 - 08:38 AM
kapusta11, on 13 November 2014 - 08:18 AM, said:
No, it's 38 (or 37.4 with armor maxed out, which you don't need).
OK, it is possible to fit 2x Gauss + 2x ER PPCs, but it will run too hot and with few ammo...
#83
Posted 13 November 2014 - 08:42 AM
Ace Selin, on 13 November 2014 - 08:24 AM, said:
Really? well...I guess taste is relative.
With just arm omni pods, Std Engine, relatively slow speed and no jump jets, I didn't even consider the Battle Cobra in the list.
#84
Posted 13 November 2014 - 08:59 AM
Odanan, on 13 November 2014 - 08:42 AM, said:
With just arm omni pods, Std Engine, relatively slow speed and no jump jets, I didn't even consider the Battle Cobra in the list.
The F variant does have Jump Jets, hence i mentioned it explicitly.
Nathan Foxbane, on 12 November 2014 - 02:53 PM, said:
The different opinions on which mechs should be included in the game first, im sure are in part based on why we want these mechs in the game. Is it for the loadouts they could get in game, the emotional attachment you have to them from the TT game /prior Mechwarrior games or for their great looks.
#86
Posted 13 November 2014 - 09:27 AM
Odanan, on 13 November 2014 - 09:08 AM, said:
The F is also 3056; I guess not too far out. No unreleased tech either; all ERMLs and a UAC5.
It's essentially a fatter Cute Fox, with less pod space. It does get nearly double the hardpoints, though. 10E on the A.
#87
Posted 13 November 2014 - 10:23 AM
Ace Selin, on 13 November 2014 - 08:24 AM, said:
I could see maybe the Pouncer but we need more Jump capable mediums so I would say no to the Battle Cobra.
As far as the Viper, before piloting the Ice Ferret I would have agreed but considering its speed of 143 kph with Tweak, 240m JJ capability (don't know how it translates from TT to MWO but this will be huge even in MWO) and has the ability to mount either 4 MGs and 5 energy weapons or 5 energy weapons and an SRM, you have the makings of a pretty damn good striker/light mech hunter. Also it is based off the Kit Fox so shouldn't be that much larger than the Kit Fox. Only 8.5 tons of pod space though so a little limited there.
Pouncer is only 107 kph which still isn't bad and it would have alot more room for firepower at 12.5 tons but doesn't have the massive jump capability or speed. of the Viper. Still I have to admit, taking a A variant and mounting 4 ER MLs + 2 SRM6 + Artemis sounds juicey.
Still I would be fine with either I think.
#88
Posted 13 November 2014 - 10:59 AM
Sharing the legs with the Nova and the arms with the Kit Fox might also help to put it first in the game.
Edited by Odanan, 13 November 2014 - 11:57 AM.
#89
Posted 14 November 2014 - 03:13 AM
Odanan, on 13 November 2014 - 04:10 AM, said:
And it is a great mech.
Yeah, Night Gyr does look badass with HEAPS of potential - would be one brutal heavy. Definitely would be a must buy for me.
Nova Cat still my fav mech in all of BT though.
Most awesome looking mech there is and anybody who disagrees is wrong!
#90
Posted 14 November 2014 - 03:34 AM
Macster16, on 14 November 2014 - 03:13 AM, said:
Nova Cat still my fav mech in all of BT though.
Most awesome looking mech there is and anybody who disagrees is wrong!
I disagree, the Urbanmech is much cooler. Same for the Dire Wolf, the Mad Dog and some other mech.
But yes, the SuperNova IS a cool looking mech and I will gladly use that baby when it come out.
#91
Posted 14 November 2014 - 07:43 AM
Macster16, on 14 November 2014 - 03:13 AM, said:
Nova Cat still my fav mech in all of BT though.
Most awesome looking mech there is and anybody who disagrees is wrong!
It looks good (somewhat reminds me of a buffed Cylon Centurion), but too wide for MWO. Anyway, I think you could do a Nova Cat with the Night Gyr.
And good news for the UrbanMech
#93
Posted 15 November 2014 - 02:44 PM
#94
Posted 15 November 2014 - 02:57 PM
I really like clan assaults okay.
Edited by Walluh, 15 November 2014 - 02:57 PM.
#95
Posted 15 November 2014 - 03:28 PM
Walluh, on 15 November 2014 - 02:57 PM, said:
I really like clan assaults okay.
Arctic Wolf? The Battlemech (3059) or the Omnimech (3067)?
#96
Posted 15 November 2014 - 10:30 PM
Light: Battlehawk, Dart, Hollander
Medium: Starslayer, Lynx, Nightsky (needs melee)
Heavy: Cestus
Assault: Salamander, Thunder Hawk.
Reinforcement/Reward: Chameleon, Sentinel
Eagle Rising: FWL Pack
Light: Hammer, Hermes, Jackal
Medium: Apollo, Wraith
Heavy: Anvil, Hecules
Assault: Albatross, Grand Titan
Reinforcement/Reward: Tempest, Thug
Dragon's Might:
Light: Hitman, Venom
Medium: Daimyo, Komodo
Heavy: Daikyu
Assault: Hatamoto-Chi, Katana
Reinforcement/Reward: Grand Dragon, Naginata (C3 Master?), reject(s) from above.
#97
Posted 15 November 2014 - 10:55 PM
#99
Posted 16 November 2014 - 06:48 AM
45ton
123 kph with Tweak
7 JJ
13.5 tons of weapons (4 tons more space than Ice Ferret)
Thin Humaniod profile
Basically a slightly slower Ice Ferret with massive jumping ability, much better hard points and enough extra tonnage to make use of them. Love it.
12 user(s) are reading this topic
0 members, 12 guests, 0 anonymous users