Jump to content

Lets Be Honest About The Ppc


154 replies to this topic

#41 RazorbeastFXK3

    Member

  • PipPipPipPipPipPipPip
  • 551 posts
  • LocationSyracuse, NY

Posted 12 November 2014 - 03:46 PM

There's a BlackJack variant with a few PPC quirks that make it rather nice to use.

PPCs take a bit of patience to use like autocannons and gauss rifles. They're a one-shot hit or miss deal where if you don't lead your targets just right you either hit them or completely miss and have to adjust and try again.

Same reason why some players prefer SSRMs over SRMs 'cause of the convenience of the lock feature. Sucks the challenge right out of the game when your opponent doesn't have ECM cover.

And yes.. PPC has the 90M minimum range feature which forces you to use a secondary weapon to cover that otherwise your enemy'll continuously hug you 'til you die.

Would be an interesting feature if ER PPC had the possibility of disabling the ECM cover of the ER PPC wielder as well as the one you hit. where the PPC wouldn't cause personal damage/interference.

#42 Mothykins

    Member

  • PipPipPipPipPipPipPipPip
  • Talon
  • Talon
  • 1,125 posts
  • Locationilikerice is my hero.

Posted 12 November 2014 - 03:51 PM

View PostGlythe, on 12 November 2014 - 03:35 PM, said:


I was going to think of something to say but there's no need. If you're looking for call of duty skinned robot fps games please go play something else.

May I ask this then, just from a purely logical standpoint?

Why does the ERLL get a 8% increase in heat per second to a 50% increase in range over the LL, and the ERPPC get a 50% heat increase for 50% range increase and +10% impulse over the PPC? Why does the PPC get 40% heat increase for 48% range increase over the LPL? Something is seriously skewed here, and comments like that are not constructive or needed.

#43 POOTYTANGASAUR

    Member

  • PipPipPipPipPipPipPip
  • Shredder
  • 595 posts
  • LocationPennsylvania

Posted 12 November 2014 - 03:53 PM

PPC and ERPPC speed should be 2000 m/s whereas gauss should be something like 6000-10000 m/s. Gauss should only be able to be seen when first leaving barrel and when hitting. End of story.

#44 Brody319

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Ominous
  • The Ominous
  • 6,273 posts

Posted 12 November 2014 - 03:55 PM

return them to normal speed, double the damage, cut the heat in half. then double the tonnage. Problem solved.

#45 BARBAR0SSA

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 1,136 posts
  • LocationCalgary, AB

Posted 12 November 2014 - 04:00 PM

For clans the solution is bring a TC and increase speed.

Also LPL and ERLL can spread damage, where as PPC is pure damage to one location.

I'm all for upping the speed on them, but then you need to either increase weight or add in explosion mechanic like gauss has to keep them from being the go to wep.

#46 Kanatta Jing

    Member

  • PipPipPipPipPipPipPipPip
  • 1,178 posts

Posted 12 November 2014 - 04:01 PM

I agree the Particle Projection Sniper Rifle is broken.

But then why did we ever have those in this game?

#47 Ghogiel

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • CS 2021 Gold Champ
  • CS 2021 Gold Champ
  • 6,852 posts

Posted 12 November 2014 - 04:05 PM

View PostPOOTYTANGASAUR, on 12 November 2014 - 03:53 PM, said:

PPC and ERPPC speed should be 2000 m/s whereas gauss should be something like 6000-10000 m/s. Gauss should only be able to be seen when first leaving barrel and when hitting. End of story.

That's probably going to break the MWO speed barrier

https://www.youtube....E01sOhzz0#t=19s

#48 Mothykins

    Member

  • PipPipPipPipPipPipPipPip
  • Talon
  • Talon
  • 1,125 posts
  • Locationilikerice is my hero.

Posted 12 November 2014 - 04:14 PM

View Postshad0w4life, on 12 November 2014 - 04:00 PM, said:

For clans the solution is bring a TC and increase speed.

Also LPL and ERLL can spread damage, where as PPC is pure damage to one location.

I'm all for upping the speed on them, but then you need to either increase weight or add in explosion mechanic like gauss has to keep them from being the go to wep.

I'd just like the damage to range to weight to heat to balance out properly. I would be okay with the eeeh projective speed if it wasn't hotter than the friggin' sun. The PPCs are the hottest things in the game, for what? Oooooh PPFLD for low tonnage. Ton for Ton the AC10 outdoes it every single day. With the heat modifier, even bringing down the heat would make a quad PPC build virtually unusable, and we're not going to see Hexa Stalkers, I can pretty much guarantee that.

Besides that, If the PPC just went up another 100 Projectile speed I'd be 100% fine with that. It's still hotter than the hubs of hell though.

#49 Elizander

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 7,540 posts
  • LocationPhilippines

Posted 12 November 2014 - 04:17 PM

View Postnitra, on 12 November 2014 - 01:34 PM, said:

to me the ppc's seem to require precision aiming ,

many times when im lobbing them at targets ill notice 1 or 2 that seems to pass through the legs or arms of a mech.

where as with ballistics these exact same shots land soundly .

im not sure what the difference is but a quad ac 5 will always land more shots vs a quad ppc setup against a moving target.

sometimes even when standing face to face.

Also still to this day the ppc bug of shooting something in the back only to have it register in the front is still not solved.


I've watched PPC shots go through targets. It's baffling. Their hitboxes might be too small.

#50 Warglbargl

    Member

  • PipPipPip
  • Little Helper
  • 94 posts

Posted 12 November 2014 - 04:19 PM

Have we forgot that you have to stare at your target while using your super op more better ERLLs? Beam duration is a huge drawback compared to popping out and wrecking face with PPCs.

#51 ToxinTractor

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 295 posts
  • LocationBC Canada

Posted 12 November 2014 - 04:25 PM

Eh id be okay withe PPC being faster then the AC10 by a slight amount

#52 Kain Demos

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,629 posts
  • LocationTerra

Posted 12 November 2014 - 04:31 PM

View PostElizander, on 12 November 2014 - 04:17 PM, said:


I've watched PPC shots go through targets. It's baffling. Their hitboxes might be too small.


I've seen this a few times as well and even people spectating me have commented on it at times. It is almost always on a light 'mech too--the first time it happened I had a point blank shot on a stationary kit fox and my PPCs went through him like he wasn't even there. S

#53 Kiiyor

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 5,565 posts
  • LocationSCIENCE.

Posted 12 November 2014 - 04:38 PM

View PostElizander, on 12 November 2014 - 04:17 PM, said:


I've watched PPC shots go through targets. It's baffling. Their hitboxes might be too small.


ME TOO, I THOUGHT I WAS GOING CRAZY.

I think it might be due to the projectile, which LOOKS huge, but likely has a far smaller hitbox than its sprite.

#54 Brody319

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Ominous
  • The Ominous
  • 6,273 posts

Posted 12 November 2014 - 04:44 PM

View PostKiiyor, on 12 November 2014 - 04:38 PM, said:


ME TOO, I THOUGHT I WAS GOING CRAZY.

I think it might be due to the projectile, which LOOKS huge, but likely has a far smaller hitbox than its sprite.


http://www.sarna.net...rojector_Cannon

Well it is a particle cannon. If you took high school physics/chemistry you know an Atom is mostly empty space. So its entirely possible for a stream of particles to go completely through something because...reasons.

Yea this would devolve into a discussion of quantum mechanics, and I don't think anyone here cares so...tiny bullet, tiny target is the best answer.

#55 Rear Admiral Tier 6

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 1,633 posts

Posted 12 November 2014 - 04:46 PM

View PostKain Thul, on 12 November 2014 - 04:31 PM, said:


I've seen this a few times as well and even people spectating me have commented on it at times. It is almost always on a light 'mech too--the first time it happened I had a point blank shot on a stationary kit fox and my PPCs went through him like he wasn't even there. S


this was a huge issue atleast for me when the clans came out,clan er ppc registered like 80 to 90 percent of the shots,others were just waste heat.

#56 MischiefSC

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Benefactor
  • The Benefactor
  • 16,697 posts

Posted 12 November 2014 - 04:48 PM

If the ppc gets a speed buff make it for all ballistics. 200m/s across the board. Ppcs are a ppfld ballistic weapon in mwo. Want them to have low/0 travel time make them dot like lasers. Otherwise they need balanced against the rest of the ppfld ballistic weapons. They are a hot, ammo-free, tiny version of an ac10. The projectile needs balanced to that, like all other ballistics.

#57 Kain Demos

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,629 posts
  • LocationTerra

Posted 12 November 2014 - 04:59 PM

View PostMischiefSC, on 12 November 2014 - 04:48 PM, said:

If the ppc gets a speed buff make it for all ballistics. 200m/s across the board. Ppcs are a ppfld ballistic weapon in mwo. Want them to have low/0 travel time make them dot like lasers. Otherwise they need balanced against the rest of the ppfld ballistic weapons. They are a hot, ammo-free, tiny version of an ac10. The projectile needs balanced to that, like all other ballistics.


The AC10 has other advantages for its weight/slots that you didn't mention--DPS and sustained DPS. Speeding up the PPC would not take away from that at all. When comparing it to the PPC and ERPPC you must also factor in the weight/crits of the necessary heat sinks to effectively use them as well.

If the projectile speed was 50% more than an AC10 people would STILL take AC10s, reasons to do so would still exist.

I doubt PPC speeds wille ver even approach 1500 againt hough due to the fear of Gauss/PPC combos.

Edited by Kain Thul, 12 November 2014 - 05:00 PM.


#58 Mothykins

    Member

  • PipPipPipPipPipPipPipPip
  • Talon
  • Talon
  • 1,125 posts
  • Locationilikerice is my hero.

Posted 12 November 2014 - 05:12 PM

View PostMischiefSC, on 12 November 2014 - 04:48 PM, said:

If the ppc gets a speed buff make it for all ballistics. 200m/s across the board. Ppcs are a ppfld ballistic weapon in mwo. Want them to have low/0 travel time make them dot like lasers. Otherwise they need balanced against the rest of the ppfld ballistic weapons. They are a hot, ammo-free, tiny version of an ac10. The projectile needs balanced to that, like all other ballistics.

Except ton for Ton the AC10 outclasses it. Almost the same DPS/T (.03 better for the PPC) and 333% better heat per damage (Not even kidding.)

And because of the almost Matching DPS/T, this means the actual DPS on the AC10 is much higher: 60% higher.

Ok, so, how much tonnage difference are we talking? Okay, the PPC weighs 58% of what the AC10 weighs. Lets disregard Heatsinks and Ammo right now, we could argue about the small nuances of those forever.

So, the PPC is trading off, against the AC10, a savings of 5 tons (42% less weight) and .03 more DPS/T for 333% more heat, and 60% less overall DPS.

Whats the appeal of the PPC again?

Edited by Cavale, 12 November 2014 - 05:13 PM.


#59 Warglbargl

    Member

  • PipPipPip
  • Little Helper
  • 94 posts

Posted 12 November 2014 - 05:39 PM

View PostCavale, on 12 November 2014 - 05:12 PM, said:

Lets disregard Heatsinks and Ammo right now, we could argue about the small nuances of those forever.

Whats the appeal of the PPC again?


Sure, if you disregard ammo most ballistics are just outright superior lol

#60 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 12 November 2014 - 06:22 PM

View PostToast001, on 12 November 2014 - 01:13 PM, said:

The ppc sucks unless it gets the speed of a guass rifle. It has great range but unless its a stationary mech its not going to hit, so the most effective way play is with a laser instead. With 2 er ppcs on my orion with a 360 engine, its near 50% heat to fire both. I know boating is a issue, but there must be a better deal with it then having such a iconic mechwarrior weapon reduced to such a state.

I just started thinking about this because i bought a warhawk a few days ago. I switched out to large pulse lasers because of one match, this dam stormcrow with no armor and most internal damage, all i needed to do with hit it with 1 or 2 ppcs and it would be down. All i kept thinking durning this was if i used LPL it would have been dead long ago.

And just so you alpha with 4 er ppcs you over heat for about 10 seconds and have orange internal chest, not worth it.


Nope, My 8Q does wonders with the Quad PPC. I am really loving it now. The 100ms speed boost has improved the hit %.

PPC at least is fine now. ERPPC is still too hot unless you are 9M though. You need to learn to chain-fire.

View PostCavale, on 12 November 2014 - 05:12 PM, said:

Whats the appeal of the PPC again?


PPC can be mounted on Light and Medium mechs and do reasonably well. Same cannot be said of AC10. Plus there are energy only mechs in MWO as well. Also, PPC does not have bullet drop, unlike the AC10.

Edited by El Bandito, 12 November 2014 - 06:28 PM.






8 user(s) are reading this topic

0 members, 8 guests, 0 anonymous users