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Overheating Damage Too Much?


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#61 Bishop Steiner

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Posted 12 November 2014 - 09:30 PM

View PostWhoops, on 12 November 2014 - 09:20 PM, said:


At which point you're reducing it to a self destruct button in everything but name. An RNG self destruct button, at that.
The current result is "lol maybe I live, maybe I die"
I'm (/we're) asking for "Let it be something we can calculate."

Edit: going to get off of here and enjoy some matches before it gets any later tonight, have fun everyone! (and we've got things to a state of civility in the thread, let's keep it there :D)

have fun. Thing is, you can't always calculate when something is going to break. Once you push it into the red you have to simply accept, just like IRL, that something might give out. Too many variables to calculate, even in the computer monitored racing engines, no one can predict just when something is going to give. You are given 1-100% on the scale as your safety margin.

After?

*shrugs* You ARE rolling the dice.

#62 Viges

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Posted 13 November 2014 - 07:00 AM

View PostMcgral18, on 12 November 2014 - 04:23 PM, said:


It's hard to get much worse than instantly popping your head.


Well as you break the condition of service they could send you a R&R bill :D

#63 Joseph Mallan

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Posted 13 November 2014 - 07:03 AM

View PostMcgral18, on 12 November 2014 - 04:23 PM, said:


It's hard to get much worse than instantly popping your head.

Oh Add in fuzzy targeting sluggish response to the stick slower movement and Just blowing up will be the least of your worries/complaints. :lol:

#64 Bishop Steiner

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Posted 13 November 2014 - 07:32 AM

View PostJoseph Mallan, on 13 November 2014 - 07:03 AM, said:

Oh Add in fuzzy targeting sluggish response to the stick slower movement and Just blowing up will be the least of your worries/complaints. :lol:

Especially add those starting at about halfway up the heatscale, then getting worse til you reach 100%..... then pop.

#65 MeiSooHaityu

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Posted 13 November 2014 - 08:27 AM

Just remember...It's not overheating, it's a "tactical shutdown". :)





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