Nice, it all seems to be working well! Thanks
1
Regarding Weapon Group Issues
Started by Alexander Garden, Nov 12 2014 05:28 PM
22 replies to this topic
#21
Posted 18 November 2014 - 01:36 PM
#22
Posted 19 November 2014 - 04:08 AM
Alexander Garden, on 18 November 2014 - 12:25 PM, said:
It should eliminate the problem entirely.
Keep in mind though that there is a timer in place for in-game weapon group changes of approximately 5 seconds or so. What this means is that if you leave the match or testing ground session before that timer has completed, the changes will not be saved to the weapongroups.xml
Keep in mind though that there is a timer in place for in-game weapon group changes of approximately 5 seconds or so. What this means is that if you leave the match or testing ground session before that timer has completed, the changes will not be saved to the weapongroups.xml
Can you tell us why was it possible that mechs shared weapon groups? Doesn't every mech in our mechbay have its own unique ID ?
Edited by Kmieciu, 19 November 2014 - 04:09 AM.
#23
Posted 19 November 2014 - 11:26 AM
Man... Half a year left. I've already lost a hope, it would be fixed at all. Epic fix. Green smoke is the next?
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