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Regarding Weapon Group Issues


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#21 Inveramsay

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Posted 18 November 2014 - 01:36 PM

Nice, it all seems to be working well! Thanks

#22 Kmieciu

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Posted 19 November 2014 - 04:08 AM

View PostAlexander Garden, on 18 November 2014 - 12:25 PM, said:

It should eliminate the problem entirely.

Keep in mind though that there is a timer in place for in-game weapon group changes of approximately 5 seconds or so. What this means is that if you leave the match or testing ground session before that timer has completed, the changes will not be saved to the weapongroups.xml

Can you tell us why was it possible that mechs shared weapon groups? Doesn't every mech in our mechbay have its own unique ID ?

Edited by Kmieciu, 19 November 2014 - 04:09 AM.


#23 MrMadguy

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Posted 19 November 2014 - 11:26 AM

Man... Half a year left. I've already lost a hope, it would be fixed at all. Epic fix. Green smoke is the next?





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