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Clan Acs Are A Complete Failure.


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#1 MechWarrior5152251

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Posted 22 February 2016 - 06:49 PM

Maybe high rates of fire will work with the new game engine but currently Clan ACs are unusable. Why not just turn them into single shot ACs and lower their fire rate until they are balanced to IS ACs?

#2 nehebkau

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Posted 22 February 2016 - 07:04 PM

Clan AC's are a higher-skill-required autocannon. You have to work on keeping your aim proper.

#3 Armored Yokai

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Posted 22 February 2016 - 07:04 PM

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#4 Dingo Battler

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Posted 22 February 2016 - 07:19 PM

View Postnehebkau, on 22 February 2016 - 07:04 PM, said:

Clan AC's are a higher-skill-required autocannon. You have to work on keeping your aim proper.


The larger cACs like AC10 and AC20 requires too much facetime to be useful at the shorter range they were intended for.

#5 Jeffrey Wilder

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Posted 22 February 2016 - 07:21 PM

View PostKBurn85, on 22 February 2016 - 07:19 PM, said:


The larger cACs like AC10 and AC20 requires too much facetime to be useful at the shorter range they were intended for.



Just stick to the LBX20.

#6 Khobai

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Posted 22 February 2016 - 07:25 PM

CACs should fire single shots like ISACs

#7 Metus regem

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Posted 22 February 2016 - 07:26 PM

View PostKBurn85, on 22 February 2016 - 07:19 PM, said:


The larger cACs like AC10 and AC20 requires too much facetime to be useful at the shorter range they were intended for.


And yet people find the face time for laser vomit acceptable.... You know the burst time is about the same or shorter then the burn time on an ERML right?

#8 Dingo Battler

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Posted 22 February 2016 - 07:31 PM

View PostMetus regem, on 22 February 2016 - 07:26 PM, said:

And yet people find the face time for laser vomit acceptable.... You know the burst time is about the same or shorter then the burn time on an ERML right?


You forgot the range factor. ERMLs are for poking at long ranges. AC10s and 20s are practically unusable at further ranges, not only limited by max range, but by the fact that they shoot 3-4 pellets that you have to lead.

This is why people use cSPLs to brawl, when cERMLs is better than them in every other conceivable way, other than laser duration.

View PostJeffrey Wilder, on 22 February 2016 - 07:21 PM, said:



Just stick to the LBX20.


LBX20 is unusable at any range further than 200m. Too much scatter. Even SRMs have a tighter spread beyond that range.

Edited by KBurn85, 22 February 2016 - 07:32 PM.


#9 MechWarrior5152251

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Posted 22 February 2016 - 07:31 PM

I don't know what planet you are on. I am talking about hit reg. They do not register hits. I only use them at point blank and they still pass right through mechs.

#10 cazidin

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Posted 22 February 2016 - 07:32 PM

View PostKhobai, on 22 February 2016 - 07:25 PM, said:

CACs should fire single shots like ISACs


I like how you think.

#11 Mawai

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Posted 22 February 2016 - 07:33 PM

Lol. 4 x C-UAC10 ... 6 x C-UAC5 ... the only thing even remotely mitigating these builds on the Dire Wolf and others is the fact that you can turn a bit to spread damage due to the burst nature of the weapons. Even then the UAC5 is only 2 bursts and the UAC10 is 3.

A 4x C-UAC10 that would do 40 pinpoint damage plus another 40 on double tap? Give me a break ... that is so far from balanced that it isn't even funny.

And as mentioned above, the face time required is no worse than lasers and in some cases better.

Edit: As for hit registration ... if you have video you can send to PGI ... please do so ... since they don't seem to believe that hit registration has problems. Personally, I haven't noticed any issues in particular recently but it can be very hard to judge hit registration from the client side due to the requirements of client<->server<->client synchronization.

Edited by Mawai, 22 February 2016 - 07:37 PM.


#12 McMurl

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Posted 22 February 2016 - 07:34 PM

View PostMechWarrior5152251, on 22 February 2016 - 07:31 PM, said:

I don't know what planet you are on. I am talking about hit reg. They do not register hits. I only use them at point blank and they still pass right through mechs.



This does happen. or you hit your opponents back.

#13 FupDup

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Posted 22 February 2016 - 07:44 PM

Are we walking about Clan Ultra ACs, or Clan ACs?

Yes, there is a difference. The former is usable while the latter is terribad.

Edited by FupDup, 22 February 2016 - 07:44 PM.


#14 El Bandito

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Posted 22 February 2016 - 07:46 PM

View PostMechWarrior5152251, on 22 February 2016 - 06:49 PM, said:

Clan Acs Are A Complete Failure.



Clan autocannon is not even supposed to be in the game! I am completely fine with CACs being removed from MWO.

#15 Metus regem

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Posted 22 February 2016 - 08:14 PM

View PostKBurn85, on 22 February 2016 - 07:31 PM, said:


You forgot the range factor. ERMLs are for poking at long ranges. AC10s and 20s are practically unusable at further ranges, not only limited by max range, but by the fact that they shoot 3-4 pellets that you have to lead.



You do know that the ERML has an optimal range of 405m while the cUAC/10 has an optimal 540m, so if you are actually capable of aiming properly, the cUAC/10 is better at long range... But like I said, you have to be able to lead and aim, something the current laser vomit meta doesn't teach or encourage learning.

#16 Lightfoot

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Posted 22 February 2016 - 08:35 PM

They definitely work better in Testing Grounds than in a match so I think they are subject to a few HSR bugs.

#17 Cyborne Elemental

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Posted 22 February 2016 - 08:37 PM

I think CAC should be identical in every way to IS Autocannons.

But I also think UAC for both IS and clan should be longer cooldowns slightly (because of double DPS), as well as both being burst.

Why? because its fair.

Edited by Mister D, 23 February 2016 - 01:57 PM.


#18 Khobai

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Posted 22 February 2016 - 08:57 PM

Quote

I think CAC should be identical in every way to IS Autocannons.


This.


Quote

Why? because its fair.


Even if it wasnt fair who cares. Clan should be better than IS.

#19 El Bandito

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Posted 22 February 2016 - 09:09 PM

View PostMister D, on 22 February 2016 - 08:37 PM, said:

I think CAC should be identical in every way to IS Autocannons.


FLD ACs?

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#20 Chuck Jager

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Posted 22 February 2016 - 09:21 PM

View PostMetus regem, on 22 February 2016 - 07:26 PM, said:

And yet people find the face time for laser vomit acceptable.... You know the burst time is about the same or shorter then the burn time on an ERML right?

Amen Amen AMEN
Dakka + laser == dead mechs who have a hard time shooting back.
Stick with the other ballzy mechs and poke when they do. Clan Uacs will turn a match unless you try to play safety sniper. The same goes for spray their face with lasers while you gauss charges.





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