RandomData, on 17 November 2014 - 08:25 PM, said:
I'd like to thow my 2 cents from a new player perspective here. I've just read the entire thread and I think I haven't seen the issue that bugs me about this, which is coverless maps. I wasn't suffering from lrm at all except losing my overeager teammates until I tried my newly bought Dire Wolf B on the Alpine map. I was in the middle of my team, but a scout came and NARCed me. Then my fully armored 100% fresh biggest mech in the game died in like 30 seconds without seeing the enemy because nearby hills were just not able to block those missiles. I don't think I had any options in those useless hills with 46 kph. Now i've returned to my Jenners and Cicadas with deprivation and forgot about lrms whatsoever. Never tried to launch those missiles myself, but I don't see any use of them on close maps with many vertical walls.
Exactly. Get 1 second poke from a spotter - and seconds later your armor is stripped or you die.
Or - you stand under for cover for 10 minutes and hope the enemy team gets more impatient and comes out from their cover and get shot up.
Either way its stupid and not fun.
The original tabletop game was more balanced, AND a player played multiple mechs and could choose to balance out ECM etc. Which you cannot do in solo queue.
People want 'realism', or 'hey its a weapon in the game deal with it'? Sure - add BACK random damage locations and suddenly players cant just alpha your CT in 1.5 seconds, or one shot you after taking 100 LRMs - thats how the game was balanced in tabletop - which it is not now. Cant have it both ways and claim logic or fairness.
Even things like the Guass was not original - was added later - but was still balanced to a system where players could not just aim CT and win. Or negate firing penalties that existed in tabletop simply because they are quick with the mouse.
The game is not balanced around massed aimed fire, or massed LRMs - and it is not fun, far less fun than the game should be given how fun it is to have a real fight in MWO - which doesnt actually happen very often.
So either change the weapons, take out indirect fire etc - or anyone that wants to be 'well its in the lore' can also be happy with adding back random hits. One or the other.
Anything else is hypocritical.