Light Mechs
#1
Posted 15 November 2014 - 06:08 AM
#2
Posted 15 November 2014 - 06:52 AM
PlagueSon, on 15 November 2014 - 06:08 AM, said:
You will have to excuse me here, while I think collision's have a place in the game. If ANY light just stands there and shoots you, they are toast, I suggest you blast his arse back to terra. They will pop.
#3
Posted 15 November 2014 - 07:00 AM
Darian DelFord, on 15 November 2014 - 06:52 AM, said:
You will have to excuse me here, while I think collision's have a place in the game. If ANY light just stands there and shoots you, they are toast, I suggest you blast his arse back to terra. They will pop.
Can't do that in an Atlas. Even if you turn around to face him (which you won't), you can't *see* him, nor can you depress the weapons far enough to hit him. And teammates are more likely to shoot you instead of it, so no, "being toast" doesn't really happen all that much.
#4
Posted 15 November 2014 - 07:08 AM
The Boz, on 15 November 2014 - 07:00 AM, said:
Sorry but any light that stands still is toast when they are fighting. Your team mates need to fix the slack. It is my experience that a assault pilot is still able to get the flea off his ass.
#5
Posted 15 November 2014 - 11:37 AM
PlagueSon, on 15 November 2014 - 06:08 AM, said:
You might have 100 tons of mass, but you have no momentum unless you are going at speed. And you reverse slowly. Even a 20-tonner would be able to hold its ground by pushing its throttle higher against you. It would take damage from the metal grinding together, but as long as its weapons are still free, it would be able to continue shooting you. And the damage it takes is likely less than the damage its weapons are doing to you.
The "semi backing over a Prius" isn't valid in this instance.
Edited by Durant Carlyle, 15 November 2014 - 11:38 AM.
#6
Posted 15 November 2014 - 11:43 AM
Victor: Hey lolcust go stand behind that Atlas...
Lolcust: hehehe
*Victor shoves Atlas over the lolcust
*everybody points and laughs
Atlas: its not funny!!! I'm big so I should always win (sadface)
#7
Posted 15 November 2014 - 11:53 AM
Tips: get your back against cover, rotate in place to improve turning time, use arms.
#8
Posted 15 November 2014 - 12:55 PM
#9
Posted 15 November 2014 - 01:07 PM
#10
Posted 15 November 2014 - 01:19 PM
We had collisions at one stage, and they were removed due to the amazing exploiting that was going on. A dragon could keep you on your back for the entire match. There was a thing called Jenner bowling. Movement at the start of a match often saw half the team on the floor. Also, it was found that if a light was knocked down, then it was almost assuredly doomed, despite some very wonky invincible hit detection as mechs were standing up.
I'd like to see collisions return, but only after a very careful rework. Well piloted Light mechs are supposed to be the doom of assaults, just like well piloted assaults are the doom of every single other type of mech.
#11
Posted 15 November 2014 - 01:47 PM
dario03, on 15 November 2014 - 11:43 AM, said:
Victor: Hey lolcust go stand behind that Atlas...
Lolcust: hehehe
*Victor shoves Atlas over the lolcust
*everybody points and laughs
Atlas: its not funny!!! I'm big so I should always win (sadface)
More like
Atlas steps back and crushes that light like a tin can.
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