Kay Wolf, on 10 March 2015 - 05:13 AM, said:
I would like to know where the information came from concerning the C3 systems, and I mean absolute specifics, please? It would be nice to know if PGI are actually going with BattleTech TT rule numbers rather than just the feel. Everything else in the game, numbers-wise, is so screwed up, it's stupid, but the "FEEL" of the game is almost absolutely correct, otherwise. So, I SERIOUSLY doubt PGI are going to start going with TT numbers, now.
Well,
I pointed out how what we actually have in MWO is
NOT C3, but the integrated data sharing system canonically included in every BattleMech ever built (and all other battlefield units), complete with references to specific passages in both
Total Warfare and
TechManual (including the statement in the BT gameplay rules that specifically & explicitly states that
C3 does nothing with regard to indirect-fire LRMs... except where a C3 Master Unit can emulate a TAG system, which allows for the use of
Semi-Guided LRMs).
In response, Tincan Nightmare did
a copy-paste of the LRM Indirect Fire rules (including all of the various to-hit modifiers, some of which are not applicable to MWO for obvious reasons), as they are found on page 111 of
Total Warfare.
Also, it should be noted that C3 also has some additional characteristics as described by the additional rules found in
Tactical Operations:
- "Any weapon attack from a weapon at Extreme Range using a C3 System adds 1 range bracket beyond the closest friendly unit in the C3 system. For example, if a weapon is firing at Extreme Range and the closest friendly unit is at Short Range, the firing unit would determine the final Modified To-Hit Number as though the closest friendly unit was at Medium Range." - TacOps, pg. 85
- "Note that any C3 System is incompatible with LOS Range If a weapon is firing at LOS Range, it cannot make use of a C3 network." - TacOps, pg. 85
- C3 master computers & improved C3 ("C3i") computers can make use of any standard remote sensor units within a radius of 2010 meters (67 hexes), as stated on pafe 224 of TacOps.
- There are also a host of C3 off-shoots, all out-of-timeline for MWO, that have their own particular additional rulesets, listed on pages 297-299 of TacOps.
Moreover, the core rules common to all C3 systems (including the bit I mentioned earlier about how C3 does nothing for indirect-fire LRMs, except where a C3 Master Unit can emulate a TAG system &
allow for the use of Semi-Guided LRMs) can be found on pages 131-133 of
Total Warfare.
Edited by Strum Wealh, 10 March 2015 - 10:51 AM.