And yes, one could say there are higher functionality issues to consider, CW, etc. And that is true, except now, we have an example of where the inability of the Modelers to maintain any consistent scale has severely impacted the overall usability of a mech.
The Myst Lynx. Works fine as a spotter, or in a few other niche roles. But it is, undeniable, that the weapons attached to the arms are so dramatically out of scale, and so disproportionately huge, as to actually cripple the mech, outside of those niche, non direct confrontation roles.

Compare the AC2s on the FS9-H Firestarter, the LCT-PB Locust and MLX. On the 2 IS mechs, the weapon is scarcely larger than a Machine Gun (despite being 12 times the mass). On the Mist Lynx it is MASSIVELY larger (though it does look pretty stinking fierce, lol)
Now compare the PPCs. The Firestarter has a dinky one, the size of a medium laser, ludicrously small. The one on the Locust is noticeably more massive, and on the Mist Lynx? Again, it's like it's carrying a massive anti drop ship cannon, in comparison.
On all of them, the medium laser lens is close enough to not really be a big deal, but the bolt on housing for the Mist Lynx is again, HUGE.
And in the case of the Mist Lynx, since ALL it's weapons are arm mounted, this does indeed completely negate it's ability to compete with direct fire/short range builds.
Mind you, with CW and the like on the table, atm, I am NOT asking PGI to drop everything and rescale all the weapons this very moment.
But is it unreasonable to ask for them to take this into consideration for future releases, especially as this was brought to their attention MULTIPLE TIMES IN THE PAST?!?!?!
Anyhow, PGI, thank you for the game, and your time, but please, please look into this?
Edited by Bishop Steiner, 19 November 2014 - 05:47 PM.