

This Tournament Is Terrible
#41
Posted 21 November 2014 - 03:48 PM
Effort should be rewarded, survive or not, contribution to a win should carry some point system, yes it will get you one point, and a survive, with a kill and an assist gets you 3 points, or any combination of the three, and a further hurdle of a 130 point scoring game.
total points needed over the weekend is 1 for the freebie PREMIUM time (you log in play and well get the point job done) but for the mech say 50 points, that's 20 winning games over 3 days, not easy but not as bloody hard as the way it is now.
Last match I had on a winning team, 3 kills 6 assists 800+ damage, died to an Arty strike on the 2nd last mech to die.
there you go, fair system, do you not think.
#42
Posted 21 November 2014 - 03:52 PM
Sick of trying to carry and just getting nowhere closer to the goal after multiple kills and 800+ dmg matches.
#43
Posted 21 November 2014 - 03:52 PM
Bulvar Jorgensson, on 21 November 2014 - 03:48 PM, said:
Because you died? Just like in real life, you don't get to enjoy the rewards you received posthumously.



Edited by Mystere, 21 November 2014 - 03:59 PM.
#44
Posted 21 November 2014 - 03:52 PM
Mystere, on 21 November 2014 - 03:40 PM, said:
PGI creates a challenge that is turning out to be a real challenge, and people are complaining as a result.

This weekend -- and the forums -- will be hilarious.
I for one welcome the challenge... It's not that hard for me to get the requirements under normal circumstances... But under a set of rules people have changed the way they play dramatically...
Now I'm not blaming PGI or the tourney rules... It's how people are reacting to it...
Just play the game people... Is it really that difficult for you to get those stats in a match..? It's the weekend, shouldn't there be a little more time for you to get in some matches..? Yeah, they ramped up the amount on us and I know that some peoples weekends may be off work at thier job, but there is work to do around the house, kids to try and keep under control, etc... But that's life...
Just make a thread, if possible one thread, asking them to tone down the total amounts needed a bit, maybe they will pay attention...
But for the love of whatever you do or don't believe in...
Just play the game normally...
#45
Posted 21 November 2014 - 03:52 PM
Edited by pwnface, 21 November 2014 - 03:53 PM.
#46
Posted 21 November 2014 - 03:53 PM
#47
Posted 21 November 2014 - 03:54 PM
Bulvar Jorgensson, on 21 November 2014 - 03:48 PM, said:
Although I disagree that dying should be rewarded, I think your suggestion is a good compromise.
PGI should consider this for future challenges.
#48
Posted 21 November 2014 - 03:54 PM
#49
Posted 21 November 2014 - 03:55 PM
Bulvar Jorgensson, on 21 November 2014 - 03:48 PM, said:
Effort should be rewarded, survive or not, contribution to a win should carry some point system
Really great point. Right now the system is broken so I'm milking it for all it is worth. I don't like it but I'll abuse it because it is a poor design. There have been several games where I got the first kill so I just followed the herd and never risked myself.
I suggest you strap on 40 or so LRMs, some AMS and try to win on the LRM friendly maps if you have trouble surviving. Keep trying and you'll eventually get it. Probably not what they had in mind and I don't care.
#50
Posted 21 November 2014 - 03:59 PM
Bulvar Jorgensson, on 21 November 2014 - 03:48 PM, said:
I'm with the others than death shouldn't be rewarded, but a fair compromise would have been 0.25/0.5 for a +1/1/+1 kda.
Edit: Contrary to what people may think, playing a Light will probably net you points faster. If you're not an idiot you'll have an easy time running around killing people while they're focusing on the heavies and assaults which, in turn, will increase your odds of a winning match drastically. Throw in the UAV assist and rack up them c-bills. 180-220k per winning match isn't anything to sneeze at.
Edited by Be Rough With Me Plz, 21 November 2014 - 04:02 PM.
#52
Posted 21 November 2014 - 04:00 PM
Except today.
#53
Posted 21 November 2014 - 04:05 PM
#54
Posted 21 November 2014 - 04:08 PM
#55
Posted 21 November 2014 - 04:11 PM
First game we lost, then we had a teamkiller kill me (after I already had 1 kill and 1 assist, and we won that one; he was intentionally hunting for teammates that he had seen make a kill), then we won 12:11, but I died shooting the side torso off the last enemy mech (had 3 kills in that one), then we lost, then we won, but I got two of my legitimate Most Damage kills stolen.
0 points so far.
**** this ****.
#56
Posted 21 November 2014 - 04:16 PM
#57
Posted 21 November 2014 - 04:16 PM
#58
Posted 21 November 2014 - 04:19 PM
#59
Posted 21 November 2014 - 04:19 PM
That's not Mechwarrior.
#60
Posted 21 November 2014 - 04:21 PM
SunshineActual, on 21 November 2014 - 04:19 PM, said:
Pretty much, that..^
Edited by Tyros the Pyromancer, 21 November 2014 - 04:22 PM.
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