Mercules, on 24 November 2014 - 04:35 PM, said:
People who haven't figured out that for 90% of the games out there there is a place to look crap up that isn't spoon fed to them in game...
The whole point with Rewards 2.0 is to encourage players to do certain things to make the game more enjoyable. Rewarding stuff like TAG, NARCs, staying in formation, protecting damaged allies... that's there to promote teamwork and reward advanced gameplay. It's supposed to teach new players how to play, while giving a pat on the head to those who do it right.
However, rewarding someone is absolutely pointless if they're not aware of what they're being rewarded for. If a game just randomly gives you a pop-up message that says "Good job!", it has virtually no effect at all in terms of encouraging desirable behaviour. It doesn't teach the player anything, if the player doesn't understand what's going on.
Ugh... I could go on, but I guess I'm not getting through anyway. Just keep shaking your head and pretending this is only a problem because the players aren't taking enough responsibility to educate themselves, like we're all grad students or something.