It's because the missiles spread out over everything on a mech, so it is only a real killer punch to lights now and thus isn't really imbalanced, the reason it feels so deadly is because it's the only way to reliably deal damage that registers to a light mech, if hitreg weren't total garbage lights would be melting to every single gun ever left and right, the idea is to not get hit at all in a light, not rely on broken hit registration to negate 80% of incoming damage.
The reason SSRMs were bull**** back in beta was THEY ALWAYS HOMED TOWARDS CTS so all that damage went straight to the CT and you did not have to aim.
Sure you don't have to aim now, but missiles target all bodyparts, not just CT.
So in other words, in your light mech, git gud.
Mercules, on 25 November 2014 - 05:49 AM, said:
I ran my Stormcrow with that many -once-. Then I learned all the draw backs. At that point I swapped out the arm mounted ones for normal CSRM 6s. You don't run into Ghost Heat, can still get lock on with the arms while firing your regular SRMs, the arm mounted ones fire faster giving you a bit more DPS.
That's a fairly decent idea actually, plus you can still shoot if you're being jammed somehow.