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Patch Notes - 1.3.352 - 28-Nov-2014


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#81 Ridir Semii

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Posted 28 November 2014 - 04:04 PM

What is this, Dr Zeus? I thought we were mechwarriors?

#82 Zelumbras

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Posted 28 November 2014 - 04:04 PM

Just an idea i had when playing Viridian Bog but it esentially applies to all maps:
Bog is beautiful and i really like all the small details like the entangled Atlas and the lighting but to stay competitive in matches one spends about half of the match in thermal vision since it offers a lot more contrast for earlier detect enemy 'mechs. Bog also has a lot of fog (less now i guess) but even so the air is saturated with water vapor - which absorbs a lot of infrared light, more so than visible wavelenghts.
I have no idea honestly how much work it would be to implement but it would be great if heatvision was less effective there compared to other maps with less humidity - or even without much atmosphere at all like HPG. The simplest way to implement this would probably be to give each map a different global heat vision max range althouth things like a fading out of contrast with range depending on the local humidity/fog would be awesome too (but the detailed version might be a pain to include).

Other than that, i really look forward to level some of the few remaining unmastered 'mechs this weekend :D

#83 Smoked

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Posted 28 November 2014 - 04:05 PM

Atlas the maintenance is still not over.

#84 Ragnahawk

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Posted 28 November 2014 - 04:05 PM

Atlas this is true. D:

#85 SgtMagor

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Posted 28 November 2014 - 04:06 PM

this is all crazy like a kit fox.

#86 PeekaBoo I C Ju

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Posted 28 November 2014 - 04:06 PM

best part is I get to see the bog a lot less lol

#87 Cattleman

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Posted 28 November 2014 - 04:06 PM

View PostVulcan888, on 28 November 2014 - 04:04 PM, said:

Just an idea i had when playing Viridian Bog but it esentially applies to all maps:
Bog is beautiful and i really like all the small details like the entangled Atlas and the lighting but to stay competitive in matches one spends about half of the match in thermal vision since it offers a lot more contrast for earlier detect enemy 'mechs. Bog also has a lot of fog (less now i guess) but even so the air is saturated with water vapor - which absorbs a lot of infrared light, more so than visible wavelenghts.
I have no idea honestly how much work it would be to implement but it would be great if heatvision was less effective there compared to other maps with less humidity - or even without much atmosphere at all like HPG. The simplest way to implement this would probably be to give each map a different global heat vision max range althouth things like a fading out of contrast with range depending on the local humidity/fog would be awesome too (but the detailed version might be a pain to include).


How the Hellbringer is that a good Idea?

#88 CrushLibs

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Posted 28 November 2014 - 04:07 PM

Careful with all these moves like jegger

#89 AnimeFreak40K

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Posted 28 November 2014 - 04:07 PM

View PostAlexander Garden, on 28 November 2014 - 04:04 PM, said:

I will turn this car around, people

You can't do that here! This is Kit Fox country!

#90 MalodorousMonkey

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Posted 28 November 2014 - 04:07 PM

PGI, pls nerf Matt Newman

#91 TheDevilsIncarnate

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Posted 28 November 2014 - 04:07 PM

Poor Alexander, he is going to go Commando on all of us!

#92 Alistair Winter

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Posted 28 November 2014 - 04:07 PM

View PostVassago Rain, on 28 November 2014 - 12:27 PM, said:

Can't we give him a medal instead?

Yeah, he deserves a heavy metal.

View Postrepete, on 28 November 2014 - 01:27 PM, said:


Additional:

Posted Image

Haven't seen these before. Noice.

#93 Damien Tokala

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Posted 28 November 2014 - 04:07 PM

he must be going mad cat

#94 Smoked

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Posted 28 November 2014 - 04:07 PM

Someone stalker Matt to stop his puns.

#95 Matt Newman

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Posted 28 November 2014 - 04:08 PM

Ok folks hold on to your F5 buttons it's coming! (I know how to commando your attention)

#96 Joe Mallad

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Posted 28 November 2014 - 04:09 PM

View PostMatt Newman, on 28 November 2014 - 04:04 PM, said:

Are we just losing our minds waiting for the patch? Orion prescription drugs?
You better be careful. Thor might strike you down with his Thunderbolt for all the fun you are having. Loki would be proud of all the fun you are having.

Edited by Yoseful Mallad, 28 November 2014 - 04:09 PM.


#97 Smoked

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Posted 28 November 2014 - 04:09 PM

Matt go firestarter the server NAO!

#98 Zelumbras

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Posted 28 November 2014 - 04:10 PM

View PostCattleman, on 28 November 2014 - 04:06 PM, said:

How the Hellbringer is that a good Idea?


To give camo more meaning and see more of the actual Map, Dog.

#99 Thunder Child

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Posted 28 November 2014 - 04:10 PM

Well, it does have an Ember of truth in there. Thermal should be quite heavily affected in a humid environment. I mean, if you want to be the Protector of Grey Vision, by all means. But it is such a beautiful map. Surely you can understand why they would want players to admire their Pretty Baby.

#100 CrushLibs

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Posted 28 November 2014 - 04:10 PM

Still undergoing maint. ***turns DW with 94 pinpoint alpha in your direction***





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