Minor Design Criticism
#1
Posted 30 November 2014 - 11:05 PM
I'm not saying they should look like the Playboy Mansion or anything, I just think they look a bit less technologically advanced than some of the IS cockpits and generally a bit... crap. The Jagermech and Centurion are a couple of IS examples which I think are really great that would be better suited as clan interiors.
First world problems...
#2
Posted 30 November 2014 - 11:09 PM
Yet PGI had introduced warhorns with the arrival of Clans...
Edited by El Bandito, 30 November 2014 - 11:12 PM.
#3
Posted 30 November 2014 - 11:28 PM
#4
Posted 30 November 2014 - 11:34 PM
#5
Posted 01 December 2014 - 07:00 AM
#6
Posted 01 December 2014 - 07:10 AM
El Bandito, on 30 November 2014 - 11:09 PM, said:
For anyone who is a flightsim player like myself... They'll appreciate this premise.
Compared to US cockpits, European block cockpits are quite pedestrian.
I kind'a view Clan pits in the same way... "Function over form".
#7
Posted 01 December 2014 - 07:18 AM
I just would have thought the clans would have a bit more of a tech streamlined control panel. Maybe PGI could do it, but there would be too many Signal Detect: No monitors everywhere :/
#8
Posted 01 December 2014 - 07:21 AM
Don't be wasteful falls apart when you got a pipe going through your leg.
#9
Posted 01 December 2014 - 07:44 AM
#10
Posted 01 December 2014 - 07:47 AM
#11
Posted 01 December 2014 - 08:12 AM
#12
Posted 01 December 2014 - 08:33 AM
Mister Blastman, on 01 December 2014 - 08:12 AM, said:
As I alluded to earlier... I actually think that's what the art department is trying to convey.
#13
Posted 01 December 2014 - 11:12 AM
I still think the IS interiors look "better" though
#14
Posted 01 December 2014 - 11:14 AM
#15
Posted 01 December 2014 - 11:16 AM
MeiSooHaityu, on 01 December 2014 - 07:18 AM, said:
I just would have thought the clans would have a bit more of a tech streamlined control panel. Maybe PGI could do it, but there would be too many Signal Detect: No monitors everywhere :/
Yeah, I was really expecting something along the lines of a Boeing 777 cockpit (Clans) vs UH-1 cockpit (IS). Now, I thing the Griffin, Wolverine, and Shadowhawk do this nicely and overall the IS cockpits are as I expect (first impressions), but the Clans are a bit technologically underwhelming. Not fancy, but functionally more efficient and therefore cleaner and more streamlined.
#16
Posted 09 December 2014 - 03:41 PM
Having said that I still wonder if it the cockpits might be better off in reverse, i.e. clans with digital tech and IS with aged analogue designs.
Either way though, the stark contrast is really nice to see and another nod to the great thought and design process gone into this game.
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