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Graphical Errors On Veridian Bog And Heat Vision In General
Started by Ens, Dec 01 2014 02:41 PM
Bug Report
9 replies to this topic
#1
Posted 01 December 2014 - 02:41 PM
Had this since this Patch while i changed my Anti Aliasing from POSTAA to MSAA_
All the plants in the water are gone....or were they removed!?
Here´s what happend to my heat vision:
see? no more glowing mechs for me... everything went greyscale
Using a GeForce 780GTX
Current Driver: 344.75
Deleting Shaders had no effect.
All the plants in the water are gone....or were they removed!?
Here´s what happend to my heat vision:
see? no more glowing mechs for me... everything went greyscale
Using a GeForce 780GTX
Current Driver: 344.75
Deleting Shaders had no effect.
#2
Posted 01 December 2014 - 04:47 PM
Heat Vision doesn't work with DX11 and PostAA effects.
Set PostAA to none or your DX version back to DX9
Set PostAA to none or your DX version back to DX9
#3
Posted 01 December 2014 - 05:40 PM
I would like the lilies back!
#4
Posted 02 December 2014 - 12:49 PM
Troutmonkey, on 01 December 2014 - 04:47 PM, said:
Heat Vision doesn't work with DX11 and PostAA effects.
Set PostAA to none or your DX version back to DX9
Set PostAA to none or your DX version back to DX9
it works with post aa and dx11... i´m just using it again... it just doesn´t work with msaa.
even the plants are back on viridian.. so something is bugged :|
#5
Posted 02 December 2014 - 03:07 PM
Ens, on 02 December 2014 - 12:49 PM, said:
it works with post aa and dx11... i´m just using it again... it just doesn´t work with msaa.
even the plants are back on viridian.. so something is bugged :|
Oh MSAA, that's what I meant.
As for the plants they were taken out during the last patch by accident and were put back in during the hotfix for the Hellbringer. There's no patch notes for the hotfix
#6
Posted 03 December 2014 - 01:53 AM
i´m just confused now
#9
Posted 03 December 2014 - 08:18 AM
Good to learn they are. I haven't been able to play much lately. Was mad as all get-out with the changes.
#10
Posted 05 December 2014 - 08:57 AM
Ens, on 02 December 2014 - 12:49 PM, said:
it works with post aa and dx11... i´m just using it again... it just doesn´t work with msaa.
even the plants are back on viridian.. so something is bugged :|
There's no reason to have postaa enabled ever. It drops your framerate and adds ghosting. It also literally does not work as in it does nothing to aliasing. I can post you a zoomed in screenshot of a polygon edge with it enabled and with it disabled and you will see no difference. If anything, you should play the game with anti-aliasing disabled. It's sad that the only working antialiasing modes this game has (MSAA & TXAA) breaks a major gameplay element of the game (thermal vision).
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