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Kgc King Crab In Game Model Sighted


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#21 AlexEss

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Posted 02 December 2014 - 03:27 PM

The only thing that slightly worry me is that the FRR camo look to be colour locked to grey for a big part of it and beyond blue it only have highlights/accents So in essence we get a grey and blue sheme with some red and yellow (for illustrative purpose) details.

Now with that said it still looks slick as all come.


Edit: After slamming it in PS it actually looks really nice. The glossiness made some parts look grey.

Edited by AlexEss, 02 December 2014 - 03:31 PM.


#22 WarHippy

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Posted 02 December 2014 - 03:27 PM

View PostBrody319, on 02 December 2014 - 03:26 PM, said:


well I guess I could bust out the ol Firestarter A and roast some crabs


That's the spirit. :D

#23 MoonUnitBeta

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Posted 02 December 2014 - 03:28 PM

View PostWalluh, on 02 December 2014 - 03:23 PM, said:

I like the Dire's walking animation. It looks like it's struggling to lift the stupid amounts of gun duct taped to it's entire body.

And it's lovely.

And what about the feet sliding backwards when you're at max speed as your other foot is in the air? :D

It's like it's so heavy, that the rotation of the planet cannot move it!

I tihnk if PGI had the mech rock more when it had a leg lifted, you would definately see the weight in the mech. Mechs just look heavier when you see them transfering the weight around. To me those mechs feell ike they can't cope with their weight.

That is all my opinion though. But If you like it then, well.... Damn. :P :)

Edited by MoonUnitBeta, 02 December 2014 - 03:39 PM.


#24 DarthPeanut

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Posted 02 December 2014 - 03:33 PM

Posted Image

#25 Senor Cataclysmo

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Posted 02 December 2014 - 03:35 PM

What a thing of beauty. That Liao crab gives me a reasonable idea of how my captured crustacean will look when it is repurposed as isorla, the rightful property of Clan Jade Falcon :D

#26 Walluh

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Posted 02 December 2014 - 03:35 PM

Gonna ram an XL into this like the ballsy ******* I am.

#27 MerryIguana

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Posted 02 December 2014 - 03:35 PM



#28 Cat-in-Exile

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Posted 02 December 2014 - 03:37 PM

View PostWill9761, on 02 December 2014 - 03:24 PM, said:

Just as I predicted: the schemes are: the Davion Guard RCT, Death Commandos, Free World Legionaires, 2nd Kavalleri, and the 1st Ghost Regiment.


Pretty sure that isn't a Death Commando scheme, which should be all black, or black with green highlights.

I like most of these. Honestly, though, was really hoping for the Arcturian scheme for Steiner, because it looks fantastic on the Zeus concept art.

#29 Eboli

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Posted 02 December 2014 - 03:38 PM

Oh my! Looking sweet and I like the Steiner colours. Double AMS as well by the looks. If there are 3 Weapon Modules choices I would be tempted to put in a AMS overload module.

Overall I am also happy with all the paint colours that are coming our way. i assume that we will be able to use them on other mechs as well.

Thanks for posting up Bishop.

14 days to go... :)

Cheers!
Eboli

#30 Senor Cataclysmo

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Posted 02 December 2014 - 03:40 PM

View PostMoonUnitBeta, on 02 December 2014 - 03:14 PM, said:

It is in my deepest hopes and dreams that it does not walk like the direwolf, warhawk, or stalker. And is endowed with the grace and smoothness of the Cataphract and Catapult.

I'm giving this game up if it bunny hops around like a constipated raisen.


I hear you. So disappointed with the clan assault/heavy reverse jointed leg animation. My favourite mechs, ruined foreveeeeeerrrr. Especially seeing as how the Phract & Pult look so good!

#31 Sandpit

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Posted 02 December 2014 - 03:40 PM

Wish they had used house color for base instead of white on those.
Ras variant looks sick though!

#32 Bishop Steiner

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Posted 02 December 2014 - 03:41 PM

View PostWill9761, on 02 December 2014 - 03:24 PM, said:

Just as I predicted: the schemes are: the Davion Guard RCT, Death Commandos, Free World Legionaires, 2nd Kavalleri, and the 1st Ghost Regiment.

colors are davion Guards, cheme, not so much.

Edited by Bishop Steiner, 02 December 2014 - 03:41 PM.


#33 ShinobiHunter

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Posted 02 December 2014 - 03:41 PM

Marik version has Buzz Lightyear color pattern :P

#34 Bishop Steiner

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Posted 02 December 2014 - 03:42 PM

View PostArtgathan, on 02 December 2014 - 03:25 PM, said:

Amazing. Davion one looks the best. It also has the best 'writing' from what I can understand (I don't understand Japanese or any Chinese dialects).

Front Towards Enemy - Eat This - The Claws

yup no bias here........ :ph34r:

#35 Artgathan

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Posted 02 December 2014 - 03:43 PM

View PostBishop Steiner, on 02 December 2014 - 03:42 PM, said:

yup no bias here........ :ph34r:


I don't know what you're talking about :ph34r:

#36 Brody319

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Posted 02 December 2014 - 03:44 PM

I think it will have 4 ballistic, 2 energy, and 1 missile. or just 1 energy. Judging by the slots. 2 AMS is possible but I'm sure that will be stripped off for more ammo or armor.

#37 Nightsong

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Posted 02 December 2014 - 03:44 PM

View PostArtgathan, on 02 December 2014 - 03:25 PM, said:

Amazing. Davion one looks the best. It also has the best 'writing' from what I can understand (I don't understand Japanese or any Chinese dialects).

Front Towards Enemy - Eat This - The Claws

Actually it says "The Clamps".

#38 MoonUnitBeta

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Posted 02 December 2014 - 03:44 PM

View PostBishop Steiner, on 02 December 2014 - 03:42 PM, said:

yup no bias here........ :ph34r:
Well duh! Because...
Posted Image

#39 SgtMagor

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Posted 02 December 2014 - 03:48 PM

Posted Image

#40 Wintersdark

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Posted 02 December 2014 - 03:49 PM

View PostFupDup, on 02 December 2014 - 03:10 PM, said:

Posted Image
This is so me right now.

View PostBishop Steiner, on 02 December 2014 - 03:12 PM, said:

Looks good, claws will make huge damage magnets. I foresee the ones with more torso hardpoints becoming the comp approved versions.
I *want* the claws to be huge damage magnets. Even if the majority of my firepower is there (and it will be), arms on a 100t assault are a hell of a lot of ablative armor. Also, closed weapon bay damage reduction FTW.

Quote

Appears that at least one will have quad ballistic hardpoints.
While dual AC20's will likely be the most common loadout, it'll be nice to have one packing something gnarly like quad UAC5's. Heh, or 2xLBX10+2xAC5. lol.

Quote

Kurita Paintjob WAY too busy. Laio and Rasalhague look like with better colors, will look pretty sweet.
Davion looks damn good too.

View PostFupDup, on 02 December 2014 - 03:22 PM, said:

The assault mech queue will overflow so hard.

Also, since the Gargoyle comes out on the same patch (December 16th), I'm expecting a SUPER DUPER queue overload. And easier targets for the Crabs...
Yup. While I'm heavily Clan leaning, this plus my crazily quirked IS mediums... well... oh god.

The King Crab looks so damned awesome.





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