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Spider Quirk Is Missing

Issue

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#1 Leopardo

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Posted 03 December 2014 - 12:37 AM

Dear PGI - THE ADDITIONAL STRUCTURE QUIRK WAS ON SPIDERS - BEFORE THE QUIRKERING TIME! BUT AFTER THIS QUIRK PATCH - ADDITONAL STRUCTURE QUIRK - IS GONE!!! PLEASE RETURN QUIRKS FOR SPIDERS BACK (STRUCTURE QUIRK)

Edited by Leopardo, 03 December 2014 - 12:37 AM.


#2 Savage Wolf

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Posted 03 December 2014 - 04:24 AM

Posted Image

#3 Deathlike

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Posted 03 December 2014 - 03:39 PM

Just refer to this post:
http://mwomercs.com/...ost__p__3961498

#4 Grendel408

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Posted 03 December 2014 - 04:19 PM

View PostLeopardo, on 03 December 2014 - 12:37 AM, said:

Dear PGI - THE ADDITIONAL STRUCTURE QUIRK WAS ON SPIDERS - BEFORE THE QUIRKERING TIME! BUT AFTER THIS QUIRK PATCH - ADDITONAL STRUCTURE QUIRK - IS GONE!!! PLEASE RETURN QUIRKS FOR SPIDERS BACK (STRUCTURE QUIRK)

Seriously... how many threads are you going to start about this ****? File a support ticket... stop shouting in the forums :P

#5 Ironwithin

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Posted 03 December 2014 - 05:46 PM

Anyone else think it's funny that the "Dear" is not all-caps ?

It also proves it's not a hardwareproblem but an error in user.exe.

#6 CyborgDragon

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Posted 03 December 2014 - 06:01 PM

http://mwomercs.com/...e__pid__3959736

So you abandoned that thread and started this one? :rolleyes:

#7 Durant Carlyle

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Posted 03 December 2014 - 07:55 PM

View PostIronwithin, on 03 December 2014 - 05:46 PM, said:

Anyone else think it's funny that the "Dear" is not all-caps ?

It also proves it's not a hardwareproblem but an error in user.exe.

Yep...

[Redacted]
-----

They are not missing. They were purposely removed. Be smart and save some jet fuel for the landing. Better than relying on that extra 0.6 of structure or whatever.

Or ... get the Shock Absorption 'Mech module. For lights it absorbs 35% of fall damage.

Edited by John Wolf, 10 December 2014 - 07:38 AM.
Unconstructive


#8 Connaugh

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Posted 04 December 2014 - 12:01 AM

http://mwomercs.com/...42#entry3959142

http://mwomercs.com/...43#entry3959243

DEAR Mods,

as I think that even the first thread was already enough to deal with the topic, at least two of them are a possible subject for closure.

and DEAR OP:

opening three threads with caps lock on and posting this way up until the moment where you are reminded not to do so, doesn't only show that you don't seem how to make your point but also shows a little disrespect towards other forum members.
One little post in the patch feedback THREAD would have been enough to make this "issue" known. And you might have gotten a proper answer way quicker.

Edited by Connaugh, 04 December 2014 - 12:02 AM.


#9 Leopardo

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Posted 04 December 2014 - 01:31 AM

THNX i will do!

#10 Event Horizon

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Posted 04 December 2014 - 06:16 PM

I agree. It would be nice to have the quirk back, especially due to the spider getting stuck on walls/inclines breaking legs so easily now.

#11 Ironwithin

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Posted 04 December 2014 - 08:44 PM

View PostEugenics, on 04 December 2014 - 06:16 PM, said:

I agree. It would be nice to have the quirk back, especially due to the spider getting stuck on walls/inclines breaking legs so easily now.


Really ? Half a point of armor ?

#12 Leopardo

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Posted 05 December 2014 - 12:35 AM

Yes i think it needed BADLY! quirk for structure back! what we want - a quirk for spiders! when we needed - next patch! we want quirk! )

#13 Grendel408

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Posted 05 December 2014 - 05:47 PM

My Spider's didn't notice the difference... then again... I tend to watch how I jump around and where I'm running. At least the legs in a Spider are no where near as as fragile as a Locust :ph34r:

#14 Event Horizon

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Posted 05 December 2014 - 08:51 PM

Something is better than nothing. I would like to see more rather than less.

Not in reference to JJ but in terms of taking hits and getting stuck on walls/inclines. When my spiders get stuck they take 4-6% total armor damage but all in the legs, so is dramatic.

Edited by Eugenics, 05 December 2014 - 08:58 PM.


#15 Ironwithin

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Posted 05 December 2014 - 09:26 PM

Watch where you go and save some JJ-fuel for the descent. Come on, it's not rocket science ... wait ... it kinda is, isn't it ? Nevermind then.





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