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8V8 Public Queues


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#21 terrycloth

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Posted 03 December 2014 - 01:27 PM

I don't really feel cramped on any of the maps... being able to find things to shoot at is a good thing.

Besides, it's usually 8v8 before very long.

#22 Kirkland Langue

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Posted 03 December 2014 - 01:36 PM

View PostSandpit, on 03 December 2014 - 01:24 PM, said:

Long time customers should have longer wait times because they've been here longer? ???


How about this, let's wait a month to hold this discussion. When we have an idea whether enough players are in CW or not, then it makes more sense to discuss ways to encourage players to participate.

#23 Jetfire

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Posted 03 December 2014 - 01:37 PM

View PostPhoenixFire55, on 03 December 2014 - 05:22 AM, said:

8v8 public queue in addition to 12v12 public queue, not instead of it.


Maybe if we had an extra million players.

#24 CDLord HHGD

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Posted 03 December 2014 - 01:39 PM

What about changing up the matchmaker??

Right now it tries to match 3/3/3/3 for 12v12 matches. The longer the search the more 3/3/3/3 is thrown our the door.

What if instead of varying the 3/3/3/3 mechanic, vary the match size? Not enough 3/3/3/3 for 12v12? Go 8v8 instead. OFC this would only work for groups if there was less than 8, but hey, it's a change....

#25 PhoenixFire55

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Posted 03 December 2014 - 02:30 PM

View PostJetfire, on 03 December 2014 - 01:37 PM, said:

Maybe if we had an extra million players.


I hear this excuse so often it isn't even funny. There are enough.

#26 Revis Volek

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Posted 03 December 2014 - 02:33 PM

Nope, we have 12v12 why would you want more boring, less mechs and lackluster games?

And yes i also heard them speak on revisiting some maps and seeing about fixing them to better fit the 12v12 setup we have now.

Weather they do it or not is another story all together...

Edited by DarthRevis, 03 December 2014 - 02:34 PM.


#27 Sandpit

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Posted 03 December 2014 - 02:48 PM

View PostDarthRevis, on 03 December 2014 - 02:33 PM, said:

Nope, we have 12v12 why would you want more boring, less mechs and lackluster games?

And yes i also heard them speak on revisiting some maps and seeing about fixing them to better fit the 12v12 setup we have now.

Weather they do it or not is another story all together...

Most of this kinda stuff they've acknowledged and said they'll start working on at the first of the year after cw





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