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Pgi Drop Night Invitation

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#21 Mike Forst

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Posted 03 December 2014 - 12:05 PM

View PostLORD TSARKON, on 03 December 2014 - 11:50 AM, said:


ohhhh damn... on well...

I used to see a few PGI players with those tags play back in the day.... but they get so many questions or mass trolling that you almost never see them play with PGI tags anymore...

I'm almost positive every single developer here plays anonymous or with a 2nd account now... just so they can enjoy the game without all the BS


I play exclusively under my named account. I take some abuse here and there but I don't really let it get to me. I've had a few people go over the line but whatever.

#22 Bad Katz

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Posted 03 December 2014 - 12:14 PM

View PostBlakkstar, on 03 December 2014 - 11:05 AM, said:

Be sure to ask Taylor Swift to prom while you're at it.


I would but then I'd have to break it off with Jennifer Lawrence . . .the ladies like the pirates you know =)

#23 Lord Curmudgeon

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Posted 03 December 2014 - 12:40 PM

I've been thinking that if the community could voice its concerns in a more positive manner than the rage fests we have been seeing on the forums, the messages may get through better. This may be one of those opportunities. It would be interesting to see how this goes and maybe other units could emulate it as well. It would certainly be a show of goodwill on both the community's part as well as the developers. I for one will enjoy it if a lance of developers wanted to get together and join us in a few drops.

@Any devs wanting to try this out, our typical practice nights are on Tuesday and Thursday evening at 6:30 PM Pacific, that is when we have our largest turnouts, our TS is always open to any comers. We usually have a good turnout during the weeknights during the North American evenings so feel free to drop by.

Thank You Nightmare for coming up with this idea.

#24 Mycrus

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Posted 03 December 2014 - 12:46 PM

View PostMike Forst, on 03 December 2014 - 12:05 PM, said:


I play exclusively under my named account. I take some abuse here and there but I don't really let it get to me. I've had a few people go over the line but whatever.


Did you enable god mode?

#25 CDLord HHGD

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Posted 03 December 2014 - 12:49 PM

View PostNightmare1, on 03 December 2014 - 08:13 AM, said:

Well hello there! Nice of you to check your civility at the door. <_<

You new here? :P

#26 Nightmare1

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Posted 03 December 2014 - 12:50 PM

View Postcdlord, on 03 December 2014 - 12:49 PM, said:

You new here? :P


No, just sarcastic. :lol:

#27 Mike Forst

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Posted 03 December 2014 - 12:59 PM

View PostMycrus, on 03 December 2014 - 12:46 PM, said:

Did you enable god mode?


I wouldn't know how to do that even if it were possible (hint: it's not.)

#28 Nightmare1

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Posted 03 December 2014 - 01:12 PM

View PostMike Forst, on 03 December 2014 - 12:59 PM, said:


I wouldn't know how to do that even if it were possible (hint: it's not.)


I'll attest to that. :D

#29 Mycrus

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Posted 03 December 2014 - 08:23 PM

View PostMike Forst, on 03 December 2014 - 12:59 PM, said:


I wouldn't know how to do that even if it were possible (hint: it's not.)


one of the secret squirrels told me it is....

up - up - down - down - left - right - left - right - B - A - select - start

#30 Nightmare1

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Posted 04 December 2014 - 08:53 AM

View PostMycrus, on 03 December 2014 - 08:23 PM, said:


one of the secret squirrels told me it is....

up - up - down - down - left - right - left - right - B - A - select - start


ROFL

#31 CDLord HHGD

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Posted 04 December 2014 - 09:09 AM

View PostMycrus, on 03 December 2014 - 08:23 PM, said:


one of the secret squirrels told me it is....

up - up - down - down - left - right - left - right - B - A - select - start

Ah, Contra was a fun game....

#32 Mister Blastman

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Posted 04 December 2014 - 09:10 AM

View PostMike Forst, on 03 December 2014 - 12:59 PM, said:


I wouldn't know how to do that even if it were possible (hint: it's not.)


IDDQD

#33 Moonlander

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Posted 04 December 2014 - 09:15 AM

View PostMike Forst, on 03 December 2014 - 11:13 AM, said:

I play the game almost every day. Sometimes it's solo, sometimes in groups. Maybe one day I'll join your for a few drops. You can always PM me to try and set something up.


Well... I'll be damned...

#34 Kilo 40

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Posted 06 December 2014 - 02:21 AM

View PostMycrus, on 03 December 2014 - 08:23 PM, said:


one of the secret squirrels told me it is....

up - up - down - down - left - right - left - right - B - A - select - start


I'm sorry to be so nit picky, but that code is forever burned into my brain. The code is actually up - up - down - down - left - right - left - right - B - A - start. you don't push select.

#35 Mycrus

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Posted 06 December 2014 - 05:09 AM

View PostKilo 40, on 06 December 2014 - 02:21 AM, said:


I'm sorry to be so nit picky, but that code is forever burned into my brain. The code is actually up - up - down - down - left - right - left - right - B - A - start. you don't push select.


try it your way, it won't enable mwoe's console commands...

#36 Bishop Steiner

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Posted 06 December 2014 - 05:30 AM

View PostTarogato, on 03 December 2014 - 08:16 AM, said:

Cool idea! We need to see more devs in the live game like it used to be. Best of luck getting a few to drop with you guys!

you realize many of them are in....just not always in their PGI acct. Due to the ugliness of 2013, the ol' Steer Skull seems to frequently be a damage magnet, from both enemy and friendly fire. I know for a fact Paul is in a fair bit.

But also realize they are in the test servers a ton, testing maps, modes, balance changes, new chassis, etc.

Edited by Bishop Steiner, 06 December 2014 - 05:53 AM.


#37 Tarogato

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Posted 06 December 2014 - 05:34 AM

View PostBishop Steiner, on 06 December 2014 - 05:30 AM, said:

you realize many of them are in....just not in their PGI acct. Due to the ugliness of 2013, the ol' Steer Skull seems to frequently be a damage magnet, from both enemy and friendly fire.
You know, you have a good point and I never once thought of that. Makes a lot of sense. I just assumed that the devs gave up on playing the game or it got old for them.

They're just undercover pugs. :ph34r:

#38 Mike Forst

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Posted 06 December 2014 - 01:34 PM

I got to drop with some of the CGBI crew last night for a couple of matches before getting pulled away. I tried to group up with Nightmare1's team too but there weren't enough on to make a group. I'll try again next week.



#39 Nightmare1

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Posted 06 December 2014 - 01:39 PM

View PostMike Forst, on 06 December 2014 - 01:34 PM, said:

I got to drop with some of the CGBI crew last night for a couple of matches before getting pulled away. I tried to group up with Nightmare1's team too but there weren't enough on to make a group. I'll try again next week.


Sounds good! :)

#40 Mike Forst

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Posted 11 December 2014 - 11:13 AM

Weird that this ended up here. Oh well.



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