Announcing The Early Arrival Of The King Crab And Gargoyle!
#41
Posted 08 December 2014 - 06:35 PM
Thank you PGI!
#42
Posted 08 December 2014 - 06:37 PM
Koniving, on 08 December 2014 - 05:44 PM, said:
#43
Posted 08 December 2014 - 06:52 PM
Koniving, on 08 December 2014 - 05:44 PM, said:
While impressed with 'early' patches, we got burned last time.
Replace "burned" with "ever so mildly inconvenienced for less than 24 hours".
#44
Posted 08 December 2014 - 06:56 PM
-ST
#45
Posted 08 December 2014 - 07:03 PM
#46
Posted 08 December 2014 - 07:03 PM
#47
Posted 08 December 2014 - 07:05 PM
#49
Posted 08 December 2014 - 07:50 PM
#50
Posted 08 December 2014 - 07:51 PM
In other related news... AC2's still suck.
#51
Posted 08 December 2014 - 07:59 PM
#52
Posted 08 December 2014 - 08:01 PM
#53
Posted 08 December 2014 - 08:02 PM
#54
Posted 08 December 2014 - 08:03 PM
#55
Posted 08 December 2014 - 08:05 PM
I just might call off the divorce lol;-)
seriously since the "change" I cant say how much better the game has gotten.
and with CW right around the bend I feel that 'Ol special feeling again...like I used to have
in the basement playing table top Btech. so congrats on the last few months.
Now the king of crabs shall make the clan understand the inner sphere is far from being defeated and the Dire wolf is NOT the only god of the battlefield. Clans grab yer butts and get ready for
THE MARCH OF THE CRABS!!!.
#56
Posted 08 December 2014 - 08:12 PM
Rip Snorgan, on 08 December 2014 - 08:02 PM, said:
InnerSphereNews, on 08 December 2014 - 05:05 PM, said:
King Crab KGC-0000
- Tonnage: 100
- Engine: 300 Standard
- Top Speed: 48.6 kph
- Max Engine Rating: 360
- Torso Movement:
- 100 degrees to each side.
- 25 degrees up and down.
- Arm Movement:
- 0 degrees to each side.
- 30 degrees up and down.
- Armor: 544 (Standard)
- Internal Structure: Standard
- Weapons & Equipment:
- Left Arm: AC/20
- Left Torso: LRM 15, AC/20 Ammo, LRM Ammo
- Center Torso: Heat Sink
- Right Torso: Large Laser, AC/20 Ammo
- Right Arm: AC/20
- Left Leg: Heat Sink
- Right Leg: Heat Sink
- Hardpoints:
- Left Arm: 1 Ballistic
- Left Torso: 4 Missile
- Center Torso: 1 AMS
- Right Torso: 4 Energy
- Right Arm: 1 Ballistic
- Heat Sinks: 15 Single
- Jump Jets: 0 (0 Max)
- ECM Capable?: No
- Module Slots:
- Mech: 1
- Consumable: 2
- Weapon: 2
- Movement Archetype: Large
- Quirks:
- Additional Armor (LA) +17
- Additional Armor (RA) +17
- Torso Turn Rate (Yaw) +25%
- Energy Cooldown +10%
- Laser Duration -10%
- Missile Cooldown +10%
2 AC5's or 10's, and a Quartet of LRM5's for sheer, annoying bastardry. Sign me up.
#57
Posted 08 December 2014 - 08:17 PM
That is biggest news I see in that update....
#58
Posted 08 December 2014 - 09:31 PM
#59
Posted 08 December 2014 - 09:39 PM
#60
Posted 08 December 2014 - 09:40 PM
PharmEcis, on 08 December 2014 - 06:04 PM, said:
Or this was done because it was ready and by getting KC's into the hands of people now, it might make more people buy a large pack to have it before the DEAL ENDS on the 16th. But then again, maybe they extend the deal too. They do have to support themselves you know.
If you read any of my posts on other threads, you should know that I believe in supporting PGI and MWO. I am just concerned that CW phase 2 might be getting pushed back again.
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