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That 10 ton lighter Mech was given more virtual armor cause players complained. I am tired of folks whining that the Atlas sucks cause X. It doesn't suck
It does suck. When a 10 ton lighter mech has more armor it defeats the purpose of being 10 tons heavier.
The highlander is better than the Atlas in nearly every way now.
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Against You Kob I could probably bring 2 Atlases against any one mech you want and would fail to beat you. Does that make the Atlas bad or me? Reverse the roles and I bet your Atlas would waste both of my choices.
In 8v8, I remember playing games where id kill like 4-5 enemy mechs with an Atlas at the end of the matches.
But that was a totally different game. 8v8 meant individual skill mattered a whole lot more and brawling was still a thing back then. Now with the long range meta the Atlas really struggles because of its inferior long-range loadouts. Even I do poorly in Atlases now lol.
A huge part of why the Atlas struggles is the long-range meta. I still maintain that the range on clan lasers needs to be significantly reduced. The game was much more fun when it had more brawling. They also need to unnerf the IS SRMs, they used to be 2.5 damage, and thats what gave the Atlas its strong close-range punch. At 2.15 damage each they just dont hit nearly as hard as they used to.
Edited by Khobai, 07 August 2015 - 04:55 AM.