Use This Thread To Coordinate Attacks With Defenses For More Matches Faster.
#81
Posted 12 December 2014 - 08:21 AM
#82
Posted 12 December 2014 - 08:23 AM
#83
Posted 12 December 2014 - 08:32 AM
#84
Posted 12 December 2014 - 08:34 AM
#85
Posted 12 December 2014 - 08:36 AM
#86
Posted 12 December 2014 - 08:41 AM
#88
Posted 12 December 2014 - 08:43 AM
#89
Posted 12 December 2014 - 08:46 AM
TexAss, on 12 December 2014 - 08:43 AM, said:
I'm there, waiting with you (although I dont see you guys lol)
That's one problem, it doesn't show you how many people are in the que. People might wait longer if they see that only a few more are needed. As it is, I think most of the pugs just wait 5 minutes and then drop out.
#90
Posted 12 December 2014 - 08:48 AM
#91
Posted 12 December 2014 - 08:49 AM
#92
Posted 12 December 2014 - 08:56 AM
at least the attack points should set to 0 now, we claimed it back
Apollo next for me.
Edited by TexAss, 12 December 2014 - 08:56 AM.
#93
Posted 12 December 2014 - 08:59 AM
#94
Posted 12 December 2014 - 09:00 AM
#95
Posted 12 December 2014 - 09:02 AM
#96
Posted 12 December 2014 - 09:05 AM
#97
Posted 12 December 2014 - 09:10 AM
#98
Posted 12 December 2014 - 09:11 AM
Edited by Colonel Jaime Wolf, 12 December 2014 - 09:12 AM.
#99
Posted 12 December 2014 - 09:13 AM
Community warfare win. Everyone fighting over one planet.
On the plus side, taking a defense cannon without any defending mechs is a bonus & a waste of time. If there are no defenders then the loss should just default rather than waste the time destroying the power supply without suffering any loses.
Edited by White Bear 84, 12 December 2014 - 09:16 AM.
#100
Posted 12 December 2014 - 09:17 AM
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