Jump to content

How the Clans should be added


40 replies to this topic

#41 Skylarr

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 1,646 posts
  • Google+: Link
  • LocationThe Restaurant at the End of the Universe

Posted 20 March 2013 - 05:07 AM

View PostMaurdakar, on 17 March 2013 - 02:35 PM, said:

Any clan fan who honestly expects to be given better tech in MWO, and granted advantages over other players who don't click on the button to join the clans. Or who expect to be treated like special angels and have exclusive rofl-stomp mechs and guns which they will mow down I.S. players with...

These people are living in a fantasy and setting themselves up for disappointment. Because video games.

Ideally clan tech shouldn't even be better, just side grades. Because video games.

Tech won't be exclusive to people based on their faction choice, (a click of a button) and likely we will all represent the cream of our factions and therefore have access to this salvage. Because video games.


I have a question.

I thought they said that in Faction Warfare House Units will only fight House Units and Merc Units were only going to fight Merc Units. So when the Clans are introduced will it not be Clan Units on Clan Units only? If so this would mean that the Clans will not be playable unit after the Battle of Tukayyid. The battle began on May 1, 3052 and ended May 20, 3052.





4 user(s) are reading this topic

0 members, 4 guests, 0 anonymous users