Jump to content

18-Hour Session Is Too Long.


2 replies to this topic

#1 Zeleglok

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 2,582 posts

Posted 14 December 2014 - 02:56 AM

So, we have 18-hour session which seems to end like 0.00am EST. That's 5.00a.m. GMT and actually means goodbye to all EU units in CW, cause any NA unit can invade/defend a planet after all EU guys are offline and totally change the situation on a certain planet. It's easy to do so for any decent premade.

EU can then only deal with the results next attack phase and all their effort worth nothing. Cause NA units will draw the final picture after EU goes offline.

So the suggestion is - introduce 2x 9-hour attack phases a day instead of 1, with a 2-hour ceasefire when prime-time zone crosses the Atlantic, another 4-hour when it crosses the Pacific.

#2 Cygone

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 454 posts
  • LocationUK

Posted 14 December 2014 - 02:59 AM

PGI have already stated that the 24hr attack phase (not 18) will be changed, so that the same time period does not have the final say on the out come of the faction map.

#3 Zeleglok

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 2,582 posts

Posted 14 December 2014 - 03:03 AM

View PostCygone, on 14 December 2014 - 02:59 AM, said:

PGI have already stated that the 24hr attack phase (not 18) will be changed, so that the same time period does not have the final say on the out come of the faction map.

Ok, thx very much and sorry everyone, i quite seldom read their announcements attentively enough.
See ya on the battlefield ;)





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users