Thanks for finally getting CW kicked off before Christmas! And I'm looking forward to the development of it. New maps look fantastic but some more variety is needed ASAP. Here is some constructive criticism:
After playing this weekend in maybe 20 matches... I'm bored with CW as it is. Why?
- Only 2 maps with 2 modes, and like many have said they usually boil down trying to rush the cannon or stopping that rush.
- And if you are attacking the Vault map its like 90% failure rate if you are not a in a well organized team. And according to some people in the forums if you are in the 12 man teams you just "zerg rush" and you win too easy. Either way its gotten really repetitive after only a couple of days of playing.
Not every fight on a planet has to be about destroying a cannon. Sometimes we just need to fight skirmishes, destroy the other side, or capture other resources. These situations could just as easily count within 10 of the wins needed to capture a planet.
I'd love to see the following maps used in CW for such purposes:
- Alpine Peaks
- Vridian Bog
- Canyon Map
- Corrisive Valley
- Terra Therma
Thanks!