This is a must, a priority, for full immersion in this game. If the devs are serious about making this game the best it can be the static environments it has now must be spiced up somehow. As it is all the environments I have seen look completely random in terms of size and structure. Mechs look too big in comparison to certain buildings, trees look far too tall in comparison to mechs and buildings. Then I saw a truck, it was massive, you can walk all over the thing and it won't blow up. So many of these things need to be addressed, added, and what they will accomplish is a more complete world. The most important thing of course are the mechs, which also seem to be lacking detail, but right after the mechs is the environment intself. Bland environments = short life of interest from fans.
0
Destructible Environment
Started by Chocko, Jun 27 2012 07:10 AM
20 replies to this topic
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users